Alright, so now I have an Nvidia 7800 GT, a Sempron 3000+, and 1 GB of RAM. When I fired up LFS after the upgrade, I saw that the image quality had become worse!
The main problem is that as the road texture goes off into the distance, it becomes blurry very fast. I thought it might be my Anisotropic Flitering settings, but I cranked it all the way up to 16x with no difference.
All my LFS settings are the same as when the image was better, no half texture sizes, full LOD and all the goodies. I'm running 1280 x 960 (32 bit) in-game, and my video card settings seem to be fine. Lastly, LFS is the only game that this happened to, so I'm sure it's a localized issue, maybe it has a problem with this card or something.
Anyway, does anyone have anything I can try to try to solve this annoying texture issue?
The main problem is that as the road texture goes off into the distance, it becomes blurry very fast. I thought it might be my Anisotropic Flitering settings, but I cranked it all the way up to 16x with no difference.
All my LFS settings are the same as when the image was better, no half texture sizes, full LOD and all the goodies. I'm running 1280 x 960 (32 bit) in-game, and my video card settings seem to be fine. Lastly, LFS is the only game that this happened to, so I'm sure it's a localized issue, maybe it has a problem with this card or something.
Anyway, does anyone have anything I can try to try to solve this annoying texture issue?