I guess this is what Jaap was on about when he said
" roughly within 2 weeks (something like that) there will be a very interesting and 'tangible' 1.0.3 proof of life. Something that you can download."
Ah right, I remember driving on the netKar pro demo, it wasn't that bad. If they've made it a bit better on here then I think its definately worth a play.
They might have, or it might be based on the public version... We'll know when someone plays it (I've downloaded it now, but I'm going out... 180kb/s) and announces it's underpinnings.
"It's a bit of a mess. (and yes, i have followed the instillation properly )
It stutters like crazy until I've driven a whole lap (90fps-2fps)
EDIT:- I'm thinking this has got to be something to do with the frankly massive amount of textures it has to load compared to a normal nK Track. (297mb compared to an average of around 45 for normal nKtracks) Where all those extra textures are going i don't know because it looks very poor compared to many nK tracks.
The sound engine loops really strangely for ages when i quit back to the menu. (which takes an age)
There's no real feedback from the sounds as to what the car is doing (the brake sounds are absolutely terrible..what was he thinking?)
It crashes randomly on track load up.
EDIT:- scrub that one. That was because i tried scazzato sound, which it obviously doesn't support.
It's obviously only been properly tested on BRD's computers, which for a release to the general public is not wise.
The only benefit is it's not cost anyone anything.
When its actually running properly and you've adjusted the settings (as usual the default settings are absolute guff. A decent FOV , TC right down and different gear ratios is a good place to start) it's quite fun:bg:,unfortunately the track isn't one that you can really put the car through its paces on.
You'd really need to be able to take it around Spa or Silverstone to get a proper feel for it imho.
The positives are much better setup options, and being able to save/load setups in game.
1.03 is going to need plenty of work before it's released. (though i realise this isn't what this is really a demonstration of)
I cant get it to run properly on other nKPro tracks. The sound is fubared and the car goes really slowly. Is it just me or has anyone else got it working with other tracks?
I imagine it a deliberate move by the devs, though i cant see why it shouldn't work with other tracks in theory.
"
It's probably not the best advertisement for 1.03, but of course it's not supposed to be, and isn't anything like a final version of 1.03.
ah, i forgot that i'd turned the texture quality all the way down. i turn it back up, and the stuttering seems to be back. i dont have time to do more testing right now windowsXP, athlon xp 3000+ 2.2ghz, 1gig3200ram, x800gto256mb
the replay function doesnt appear to be working properly... it only records a little over 2 minutes and i dont understand how it decides what two minutes to record. i just did a 1:52, and i clicked save replay, but it only recorded the beginning 2 minutes of the session when i set the lap time on lap 3... even though i told the game to record 15 minutes I'd imagine this car is capable of 1"46's around this track maybe. i only have about 20 laps of experience now
Tried it, very disapointed by the shoddy presentation more than anything, some of the perforamance issues might have gone, will need more testing to tell though and the new car/track textures and models are awful. I won't bother retyping my RSC posts.
*nk fanboy whines 'your focusing on all the negatives'*