The online racing simulator
officer system errors
(17 posts, closed, started )
#1 - sun
hi,

i'am trying out robs new officer system in another insim base and i get these errors:

Error 1 The name 'ChaseInitiated' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 337 33 LFS_External_Client
Error 2 The name 'ChaserUCID' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 338 33 LFS_External_Client
Error 3 The name 'BumpCondition' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 345 33 LFS_External_Client
Error 4 The name 'BumpUCID' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 346 33 LFS_External_Client
Error 5 The name 'BumpCondition' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 352 33 LFS_External_Client
Error 6 The name 'BumpUCID' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 353 33 LFS_External_Client
Error 7 The name 'BumpCondition' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 359 33 LFS_External_Client
Error 8 The name 'BumpUCID' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 360 33 LFS_External_Client
Error 9 The name 'BumpCondition' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 366 33 LFS_External_Client
Error 10 The name 'BumpUCID' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Form1.cs 367 33 LFS_External_Client
Error 11 The name '_canbeofficer' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Clients.cs 94 26 LFS_External_Client
Error 12 The name '_CanBeOfficer' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Clients.cs 95 19 LFS_External_Client
Error 13 The name '_chasecondition' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Clients.cs 106 26 LFS_External_Client
Error 14 The name '_chasecondition' does not exist in the current context C:\Documents and Settings\Owen\Desktop\My Cruise InSim\Cruise Tutorial\LFS_External_Client\LFS_External_Client\Clients.cs 107 19 LFS_External_Client

and my Client.cs is this:


I'am trying diffrent things to try and fix it, but i still keep getting the errors even when there defined.

Any Ideas what could be causing this ?

Regards

owen.

[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]using[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] System;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]using[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] System.Collections.Generic;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]using[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] System.Text;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]using[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] LFS_External.InSim;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]namespace[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] LFS_External_Client[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Holds all current connections tothe server[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]class[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]clsConnection[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _uniqueid;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _username;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _playername;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _isadmin;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _flags;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _cars;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]int[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _cash;[/SIZE]
[SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000]// Officer parts[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000]// Officer Bits[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _isofficer;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]int[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _chasee;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _chascondition;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _chaseeusername;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]int[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _trapx;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]int[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _trapy;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]int[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _trapspeed;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] clsConnection()[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Connections Unique ID[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] UniqueID[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _uniqueid; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _uniqueid = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Connections username[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Username[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _username; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _username = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Connections player name[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] PlayerName[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _playername; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _playername = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Connection is admin[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] IsAdmin[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _isadmin; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _isadmin = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Bit 2 : remote[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Flags[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _flags; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _flags = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Cars[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _cars; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _cars = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]int[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Cash[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _cash; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _cash = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] CanBeOfficer[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _canbeofficer; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _CanBeOfficer = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] IsOfficerORCadet[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _isofficer; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _isofficer = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] ChaseCondition[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _chasecondition; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _chasecondition = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Holds all players in the server (On the track of in the pits)[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]class[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]clsPlayer[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000]// Bitwise[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]enum[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]enuPType[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] : [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2]{[/SIZE]
[SIZE=2]Female = 0,[/SIZE]
[SIZE=2]AI = 1,[/SIZE]
[SIZE=2]Remote = 2,[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _playerid;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _uniqueid;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]enuPType[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _ptype;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Flags[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]PlayerFlags[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _flags;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _playername;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _plate;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _carname;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _skinname;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_rl;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_rr;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_fl;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_fr;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _addedmass;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _intakerestriction;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _passengers;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]protected[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]decimal[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _payout;[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] clsPlayer()[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Unique player id[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] PlayerID[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _playerid; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _playerid = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] This player belogns to this connection (changes on Driver Swap)[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE][/COLOR][/SIZE]

Do you have to start a new thread for everything?

And the errors explain themselves:

Quote :The name 'x' does not exist in the current context:

means
Quote :The variable called 'x' can't be accessed by/isn't defined in the file:

#3 - sun
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] UniqueID[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _uniqueid; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _uniqueid = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Type of player[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]enuPType[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] PlayerType[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _ptype; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _ptype = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Flags, Packet.PIF_xxx[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Flags[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]PlayerFlags[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Flags[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _flags; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _flags = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Players ingame name[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] PlayerName[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _playername; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _playername = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Plate of car[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Plate[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _plate; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _plate = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Current players car[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] CarName[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _carname; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _carname = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Name of the skin on the car[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]string[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] SkinName[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _skinname; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _skinname = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Rear Left tyre type[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Tyre_RL[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_rl; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _tyre_rl = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Rear Right tyre type[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Tyre_RR[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_rr; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _tyre_rr = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Front Left tyre type[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Tyre_FL[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_fl; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _tyre_fl = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Front Right tyre type[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]Enums[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2].[/SIZE][SIZE=2][COLOR=#2b91af][SIZE=2][COLOR=#2b91af]NPL_Tyres[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Tyre_FR[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _tyre_fr; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _tyre_fr = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Extra mass in Kg[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] AddedMass[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _addedmass; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _addedmass = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Passanger in the car[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Passengers[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _passengers; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _passengers = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]<summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#008000][SIZE=2][COLOR=#008000] Intake Restriction[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]///[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#808080][SIZE=2][COLOR=#808080]</summary>[/COLOR][/SIZE]
[/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]byte[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] IntakeRestriction[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _intakerestriction; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _intakerestriction = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]public[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]decimal[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] Payout[/SIZE]
[SIZE=2]{[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]get[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]return[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] _payout; }[/SIZE]
[SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]set[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2] { _payout = [/SIZE][SIZE=2][COLOR=#0000ff][SIZE=2][COLOR=#0000ff]value[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=2]; }[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2]}[/SIZE]
[SIZE=2]}[/SIZE]

#4 - sun
Quote from JamesF1 :Do you have to start a new thread for everything?

And the errors explain themselves:


means

it didnt fit on
These errors are caused by your inability to spell variable names correctly, respectively because you didn't even define them. Absolute basic programming stuff. :doh:


protected byte _chasecondition;

public byte ChaseCondition
{
get { return _chasecondition; }
set { _chasecondition = value; }
}

protected byte _canbeofficer;

public byte CanBeOfficer
{
get { return _canbeofficer; }
set { _canbeofficer = value; }
}

etc.
#6 - sun
oh, right. Thanks for that :P now its moaning about:

bumpCondition

bumpUCID
I'm no programmer, but I don't see bumpCondition or bumpUCID defined. Maybe that is the problem.

Sheesh
#8 - sun
i dont know if you define them or not, because in robs define form it doesnt show any about bump stuff
How much of the above is your own work, and how much is straight from the tutorial?
C# is case-sensitive. Have you tried BumpCondition and BumpUCID?
#11 - sun
yes
People need to be encouraged when they're learning to program. They need to ask questions AND they need to think for themselves so they can develop an understanding of what they're doing. You're consistently asking very basic questions and have shown no signs of improvement. It looks like you're trying to cobble together a 'solution' by a combination of stealing tutorial code and stealing other people's code. The alarming thing about this is that you're trying to use those code on a public server when it appears like you actually have no idea what you're doing. Have you thought about giving up 'programming'?
#13 - sun
I'am not STEALING! where the hell did you get that crap from ? i aaid i'am trying it out in another base.... why would i give up programming ? stop trying to stop me.. these posts are really doing my head in now.
Quote from sun :I'am not STEALING! where the hell did you get that crap from ? i aaid i'am trying it out in another base.... why would i give up programming ? stop trying to stop me.. these posts are really doing my head in now.

When I said stealing I didn't mean you were literally sitting at home stroking a white cat laughing evilly as you planned to take over the world with your stole code. What I meant, and what you seem to have totally missed, is that you're taking code and using it without understanding it at all. I imagine your development process is something like this:

"I need to solve problem X".
"Damn, I don't know how to solve problem X".
<Tappety tap tap on Google>
"A-ha! Someone else has solved problem X before"
<Copy/paste>
"Damn! This doesn't work. What the hell does " Error 1 The name 'ChaseInitiated' does not exist in the current context" mean????!!!1"
<LFS Forum - New Thread>

Everyone uses Google from time to time to see how other people have solved similar problems before, but when they do, they try to understand what they're using. If you don't understand something you're using it's bound to come back and bite you.

You just don't seem to have any understanding and you're not making an effort. Why should anyone help you if you aren't trying?
Quote from sun :I'am not STEALING! where the hell did you get that crap from ? i aaid i'am trying it out in another base.... why would i give up programming ? stop trying to stop me.. these posts are really doing my head in now.

Maybe because these people actually have a valid point and that's something you don't want to believe... You're trying way too hard to create something `big` that everyone will love so you can become the hailed cruise server of the community. Unfortunately like many of the people in the cruise tutorial thread, you don't currently have a good enough understanding of programming to follow through with it.

It's taken me a good 2 years to get where I'm with PHP & MySQL, I'm not brilliant but I'm still learning the more I work with it. Most of that 2 years was spent understanding and learning from other peoples code.

The other week there I was having a little play with C# and the LFS Internal lib and although I managed to do a few things, I realise I have a lot of the basics to learn before I even attempt to do anything big with it.

End of the day, the people you're moaning about above actually have the ability to program, so maybe it's worthwhile listening to them for once...
#16 - Jakg
Didn't you say you'd given this up because everyone and his dog now had their own cruise server?
The answer has been given and I'm bored of this now. If you can't think of something nice to say then don't.
This thread is closed

officer system errors
(17 posts, closed, started )
FGED GREDG RDFGDR GSFDG