The online racing simulator
A few questions
(6 posts, started )
A few questions
Hi all, just got a few questions, as I am curious.

1) Will the "throttle blip on downshift" and "throttle cut on upshift" options make a re-appearance in any future versions of LFS? I drive in sequential and they were invaluable driver aids, not to mention I'm pretty sure that a lot of modern race cars with sequential gearboxes will cut throttle on upshift too...and I'm also pretty sure that some Ferrari's with the flappy paddle boxes will blip on downshift.

2) Traction control - why is it on the FZ5 but not the FZR? The FZR is much more unmanageable than the FZ5, especially when you accelerate just a little too much around a corner. In fact, why is it not on all cars? My own car is not a race car at all, in fact it's a 75bhp fire-breathing front wheel drive monster, but it still has traction control.

3) ABS - as above. This should be an option on some/all cars, if not on all servers then at least cruise servers? Also, I race with a gamepad and the brake button is not proportional - it's either on or off. I can either set the brake balance low so it doesn't lock, but then it takes forever to slow down. Or I can set it high and just lock up all four, and have no steering control. Cadence braking does not seem to work very well either.

4) Brakes / TC settings - can anyone explain what the two different settings for traction control in LFS actually mean? The minimum speed and minimum allowed slip? Thanks.

5) Not really LFS related, but I've just been reading a thread on here about burnouts where some guy mentions revving the pants out of his car in neutral and then dropping it into drive, and some other crap about overdrive too. I kinda agreed with a member who didn't have a clue with "overdrive" was, I've never heard of it either. Then the OP said about how difficult is it to find a used car with manual gears...that's a bit stupid isn't it? None of my friends drive auto cars, in fact nobody I know does. I hired a car once to drive to London and they gave me the keys, I jumped in and realised it was an auto, I didn't have a clue how to drive it but I gave it a shot anyway, then gave up when I couldn't figure out how to get it in gear, and got them to give me a manual car.
Quote from janipewter :1) Will the "throttle blip on downshift" and "throttle cut on upshift" options make a re-appearance in any future versions of LFS? I drive in sequential and they were invaluable driver aids, not to mention I'm pretty sure that a lot of modern race cars with sequential gearboxes will cut throttle on upshift too...and I'm also pretty sure that some Ferrari's with the flappy paddle boxes will blip on downshift.

It's not likely these options will come back. The aim of the devs is to create a realistic racing simulator. The cars are still manageable if you lift your right foot and watch the revs. It just takes a bit of training.

Most of the race cars in LFS have throttle cut on upshift. The only ones where you have to lift the throttle are the FBM and the MRT. The road cars don't have this, because they were modeled after saloon cars from the 90's, when the feature was uncommon.

Modern supercars have this, plus a bunch of other gadgets that help to keep reckless drivers on the road. If your aim is to go as fast as possible on public roads, but still be safe, that's OK. But the aim of a racing sim is to be better in controlling the car than your opponents, whatever the limitations of the car are. Even the underpowered, low-tech UF1000 allows for close, exciting racing.
Quote :3) ABS - as above. This should be an option on some/all cars, if not on all servers then at least cruise servers? Also, I race with a gamepad and the brake button is not proportional - it's either on or off. I can either set the brake balance low so it doesn't lock, but then it takes forever to slow down. Or I can set it high and just lock up all four, and have no steering control. Cadence braking does not seem to work very well either.

The "brake help" option is still there AFAIK. It prevents total lock-up, but doesn't give you optimal braking. It's there to ease the learning curve. BTW, mouse drivers have the same problem of on/off braking, and they seem to manage well. However, it might take a bit more training than in many other sims.
Quote :5) Not really LFS related, but I've just been reading a thread on here about burnouts where some guy mentions revving the pants out of his car in neutral and then dropping it into drive, and some other crap about overdrive too. I kinda agreed with a member who didn't have a clue with "overdrive" was, I've never heard of it either.

Here is a Wikipedia article about overdrives, though that may not be what they were referring to.
#3 - J@tko
Quote from janipewter :2) Traction control - why is it on the FZ5 but not the FZR? The FZR is much more unmanageable than the FZ5, especially when you accelerate just a little too much around a corner. In fact, why is it not on all cars? My own car is not a race car at all, in fact it's a 75bhp fire-breathing front wheel drive monster, but it still has traction control.

It's because the FZR has slicks and downforce, and giving it TCS would give it an advantage over the XRR and FXR

Its not on all cars as....
Quote from www.lfs.net :LFS S2 is a serious racing simulator. No arcade modes, no steering aids - YOU have to do the driving.

Quote from janipewter :4) Brakes / TC settings - can anyone explain what the two different settings for traction control in LFS actually mean? The minimum speed and minimum allowed slip? Thanks.

Minimum speed is the slowest speed at which the TCS will kick in. For example if your setting is too low the TCS will kick in too early at the start of the race and you'll get a crap start.

For minimum allowed slip - take this as how strong you want the TCS to be. A lower setting will mean it kicks in every time you even touch the throttle. A higher setting means that you'll get a bit of slide before the TCS kicks in
#4 - SamH
Quote from wsinda :Most of the race cars in LFS have throttle* cut on upshift.

*ignition
Quote from janipewter :Hi all, just got a few questions, as I am curious.

1) Will the "throttle blip on downshift" and "throttle cut on upshift" options make a re-appearance in any future versions of LFS? I drive in sequential and they were invaluable driver aids, not to mention I'm pretty sure that a lot of modern race cars with sequential gearboxes will cut throttle on upshift too...and I'm also pretty sure that some Ferrari's with the flappy paddle boxes will blip on downshift.

I doubt it, it's actually very, very easy to blip yourself, especially with auto-clutch.

2) Traction control - why is it on the FZ5 but not the FZR? The FZR is much more unmanageable than the FZ5, especially when you accelerate just a little too much around a corner. In fact, why is it not on all cars? My own car is not a race car at all, in fact it's a 75bhp fire-breathing front wheel drive monster, but it still has traction control.

FZ5 is a road car, FZR is a race car, race cars generally don't have traction control.

3) ABS - as above. This should be an option on some/all cars, if not on all servers then at least cruise servers? Also, I race with a gamepad and the brake button is not proportional - it's either on or off. I can either set the brake balance low so it doesn't lock, but then it takes forever to slow down. Or I can set it high and just lock up all four, and have no steering control. Cadence braking does not seem to work very well either.

On road cars, actually should be an option, not so much on race cars though, although doesn't brake help act as a form of ABS?


4) Brakes / TC settings - can anyone explain what the two different settings for traction control in LFS actually mean? The minimum speed and minimum allowed slip? Thanks.



5) Not really LFS related, but I've just been reading a thread on here about burnouts where some guy mentions revving the pants out of his car in neutral and then dropping it into drive, and some other crap about overdrive too. I kinda agreed with a member who didn't have a clue with "overdrive" was, I've never heard of it either. Then the OP said about how difficult is it to find a used car with manual gears...that's a bit stupid isn't it? None of my friends drive auto cars, in fact nobody I know does. I hired a car once to drive to London and they gave me the keys, I jumped in and realised it was an auto, I didn't have a clue how to drive it but I gave it a shot anyway, then gave up when I couldn't figure out how to get it in gear, and got them to give me a manual car.

Overdrive is an additional gearbox, added after the proper gearbox that when engaged ups the gear ratio, so like adding an extra high "cruise" gear, the OP may have been from a different territory where manuals are rare
#6 - HVS5b
Quote from janipewter :
3) ABS - as above. This should be an option on some/all cars, if not on all servers then at least cruise servers? Also, I race with a gamepad and the brake button is not proportional - it's either on or off. I can either set the brake balance low so it doesn't lock, but then it takes forever to slow down. Or I can set it high and just lock up all four, and have no steering control. Cadence braking does not seem to work very well either.

If using buttons for controllers I believe there is a slider in the options called "button control rate" or something similar. Try adjusting this to give a better feel.
ie - less on/off and more progressive/gradual

A few questions
(6 posts, started )
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