oneGP 2009 Rules
2009 oneGP: General Rules and Guidelines.
ONEGP GROUP EVENT GUIDELINES AND RULES - to cover current and future events.
1) Event participation and Start times:
1.1: All team and drivers taking part in a scheduled event are expected to give reasonable notice, using the entry registration system, about intention to participate. This should be done at the very least 24hrs prior to the beginning of an event. Teams who fail to field more than 1 car for 2 or more consecutive events will be liable to penalties and or exclusion from oneGP series.
1.2: All drivers are to keep themselves informed of scheduled event start times, which will be available at from the forum, and will always be set in GMT Time. Failing to attend an event without giving prior notice, of at least 2hrs, may lead to exclusion from future events.
1.3: All drivers who start an event are expected to finish the race to the best of their ability - meaning that retiring due to simply being off the pace of the leaders is not acceptable. Any drivers who do retire without substantial reason may be removed from further races in series and/or be excluded from future events.
1.4: By showing intention to participate in an event series, a driver thereby agrees to adhere to event guidelines and rules.
1.5: All participants are expected to remain on the server until the end of the race. Failure to do so may lead to exclusion from further events.
2) Driver Behaviour and Conduct
2.1: It is the duty of all drivers to at all times avoid contact with other cars.
2.2: A driver does not at any time have any right to the space occupied by another car.
2.3: Drivers should at no time take a line that forces another driver off the track.
2.4: Drivers is only allowed to change line once to defend their position.
2.5: Drivers are not allowed to send messages when the server is live.
2.6: At no time should any driver vote for a restart - either during qualification or race. Any driver who does vote for restarts may either be given a penalty (timed, stop/go or drive thru) or in worst case for repeated attempts, driver may be removed from server.
2.7: It is each driver’s responsibility to be aware and familiar with event rules and guidelines. No driver is to seek to exploit any of these rules to their advantage or to the disadvantage of others competitors.
It is also the responsibility of the team to ensure drivers are fully aware of the oneGP rules. Should a team field a driver who clearly does not understand the rules; a penalty may be issued against both driver and team.
2.8: Any driver found to be using a cheat/hack/exploit of any form whilst on the servers, or while participating in event, will be removed from the server and will face a permanent ban.
2.9: No driver is to block messages at any time, during qualifying or race events. Doing so limits the race administrator’s ability to inform drivers of situations such as under safety car or any penalties that may be being given. Admin will always ensure no chatting during race events, so as such blocking of messages should never be required.
3) Qualifying
3.1: Drivers have to be on the game and voice server 20 minutes before qualifying starts.
3.2: Drivers briefing will start 15 minutes before qualifying starts. Attendance is mandatory.
3.3: Five minute warning. Signals 5 minutes to the start of qualifying.
3.4: Thirty-seconds warning. Server taken to pre-qual screen. No messages from drivers after this point.
3.5: Qualifying starts. From this point, pitting from anywhere but a pit box or going to spectate ends the drivers qualifying session.5
3.6: If a car is unable under its own power get back to the pit lane or a car that can not get out of a gravel trap in a reasonable time, that time being 30 seconds, will be sent to spectate and thus ending the drivers qualifying session.
3.7: Impeding a driver on his qualifying lap is strictly forbidden. A driver should be extra careful on his in lap, as blue flags will not be shown.
3.8: A driver impeding another driver while driving a severely damaged car will be disqualified.
3.9: A driver must post a lap within 104% of the fastest lap to be eligible for the race.
3.10: If a driver because of an accident is unable to post a lap time. The driver might still be eligible for the race solely on the discretion of the race director.
3.11: A driver is not allowed to go out on track if there is not enough time left in the session to make a qualifying lap.
3.12: At the end of the session, drivers have to drive back to the pits in a timely manner after their final qualifying lap.
3.13: After all cars are back into the pits and at the race director’s discretion, messages from drivers will be allowed.
4) Start procedure
4.1: Five minute warning. Server taken to the pre-race screen. Grid line up instructions announced. Final briefing.
4.2: Two minute warning. Last chance to get lined up in the right position.
4.3: One minute warning. Grid final. Cars that failed to get to their positions will start at the back of the grid. Disconnected cars reconnecting after this point will have to start from the pit lane.
4.4: Thirty second warning. Last chance to go green. No messages from drivers after this point.
4.5: Start. Race starting. Cars that have not gone green at this point will have to start from the pit lane.
4.6: Green flag. Disconnected cars reconnecting after this point are disqualified. From this point, cars starting from the pit lane have 30 seconds to join the race.
5) Safety Car Procedures
5.1: During the first three laps of the race, the safety car may be deployed if the track becomes blocked.
5.2: Deployment of the safety car will be announced with the message "SAFETY CAR, SAFETY CAR, FULL COURSE YELLOW".
5.3: Cars are to line up after the safety car at a maximum interval of ten car lengths between each other. Overtaking is forbidden except in the following circumstances.
- Cars that are between the safety car and the lead car that are directed to overtake the safety car by the race director.
- A car that has passed the pit entrance line but not yet crossed the pit exit line.
- Passing a car with an obvious problem.
5.4: Excessive weaving, accelerating and braking to warm the tyres is forbidden.
5.5: It is forbidden to merge into the safety car queue when leaving the pits. Cars leaving the pits while the safety car queue is passing by have to join the back of the queue.
5.6: The message “SAFETY CAR IN THIS LAP” will be sent on the lap that the safety car is preparing to enter the pits. On that lap, the lead car will take over the control of the pace as it enters the last sector. After the lead car has taken over the pace, it is only allowed to change its pace one time.
5.7: Overtaking before the start finish line is forbidden with the exceptions outlined in 5.3.
6) Pitstops/Pitlane
6.1: Pit stops are to be completed in the proper manner. Exploiting game limitations by entering pits from exit etc is strictly forbidden. This will include any situation that involves use of the pit lane, such as drive-through penalties or stop-go penalties.
6.2: Where layout objects have been placed on a tracks pit lane entry or exit, these will be deem the official points of entry or exit to the pits. These take priority over any default marked yellow lines. Where no objects have been placed, then the yellow line
remains the control line and crossing the pit lane exit line may result in a drive thru penalty for any driver.
6.3: A driver may only cut one pit box on entry to his pit box and one when exiting.
6.4: Drivers coming out of their pit box have to yield to cars in the fast lane.
6.5: Reversing in the pit lane is not allowed.
7) Lapped cars
7.1: A driver being lapped should take utmost care to not impede the lapping driver. This includes erratic driving, slowing down or changing lines.
7.2: A driver that has been lapped does not have a right to an immediate repass.
7.3: A driver has no right to defend against a driver trying to unlap himself. In all other regards, normal racing rules apply.
8) Post race
8.1: After crossing the finish line, the drivers have to, in an ordered fashion, make their way back to the pit lane or designated area. Crashing the car after crossing the finish line is strictly forbidden.
8.2: The top-3 finishers have to stop at the designated area for podium finishers.
8.3: Five minutes after the race has been completed, the podium finishers have to be available 15 minutes for a live press conference.
9) Classification.
9.1: The cars will be classified automatically.
9.2: Cars that have completed less than 90% of the race distance will excluded from the classifications.
9) Point System
9.1: Points for all event series, current and future (unless otherwise specifically stated), will be the following system.
1st - 10
2nd - 8
3rd - 6
4th - 5
5th - 4
6th - 3
7th - 2
8th - 1
9) Post Race Appeals
9.1: In the event that any team feels an issue has been missed during a race, (regarding an accident - behaviour of drivers etc) a post race appeal process will be used. This appeal requires the team mangers to provide the following information to oneGP Group within 24hrs after the race, by either email or by making a post in the team owners forums:
[email protected]his e-mail address is being protected from spam bots, you need JavaScript enabled to view it
REQUIRED INFORMATION FOR APPEAL
- LFS USERNAME FOR ANY DRIVER/S INVOLVED:
- LAP THAT THE INCIDENT OCCURRED ON:
- DESCRIPTION OF INCIDENT:
This will then be reviewed by the oneGP Group, the race director, team owners representative and review group. A decision will be made within, where possible, another 24hrs as to the outcome of the appeal.
9.2: The review process and penalties for post race appeals will be as follows.
Following a post race appeal submission from a team manager, oneGP will review the replay from as many views as possible until it believes it can make an appropriate decision regarding the incident. A post will then be made regarding the outcome as wells as basic reasons for the outcome. This post will be made in the oneGP team owner’s forums.
Penalties for any incident will be classified by the following possible outcomes
- RACING INCIDENT - Equal drivers blame - no penalty
- RACING INCIDENT - with warning
- AVOIDABLE MINOR INCIDENT - Drive through penalty (post race 30secs)
- AVOIDABLE MAJOR INCIDENT - Possible points deduction or exclusion for a set number of rounds
at discretion of race admin.
9.3: When a post race appeal has been submitted to oneGP after a race, all parties mentioned in the appeal will be notified via email, and given 24hrs to provide a response as to their view on what occurred during the incident. This will then be taken into consideration when the review board decides upon the outcome.
10) Driver Names
10.1: oneGP requires all driver names, while racing in an oneGP event, to be in the following format:
- Car Number
- DRIVERS FIRST INITIAL. REAL SURNAME - written in white only.
an example would be: #1 A. Eriksson
11) Amendments and Admin decisions
11.1: In the case of any rules being exploited in any manner, or any particular rule being found to be lacking in its requirements, admin may make amendments, with the intention of closing any "loopholes" or known problems, at any time. This will be made known to all competitors at the time, and details outlining any change will be found in the forum.
11.2: Where any particular rule does not have a specific penalty assigned, the penalty given will be at the discretion of event admin.
11.3: Within reason, a result or race affecting decision may be questioned by a driver, but once a response has then been given by event administrators, the matter will then be considered closed.
2009 oneGP: General Rules and Guidelines.
ONEGP GROUP EVENT GUIDELINES AND RULES - to cover current and future events.
1) Event participation and Start times:
1.1: All team and drivers taking part in a scheduled event are expected to give reasonable notice, using the entry registration system, about intention to participate. This should be done at the very least 24hrs prior to the beginning of an event. Teams who fail to field more than 1 car for 2 or more consecutive events will be liable to penalties and or exclusion from oneGP series.
1.2: All drivers are to keep themselves informed of scheduled event start times, which will be available at from the forum, and will always be set in GMT Time. Failing to attend an event without giving prior notice, of at least 2hrs, may lead to exclusion from future events.
1.3: All drivers who start an event are expected to finish the race to the best of their ability - meaning that retiring due to simply being off the pace of the leaders is not acceptable. Any drivers who do retire without substantial reason may be removed from further races in series and/or be excluded from future events.
1.4: By showing intention to participate in an event series, a driver thereby agrees to adhere to event guidelines and rules.
1.5: All participants are expected to remain on the server until the end of the race. Failure to do so may lead to exclusion from further events.
2) Driver Behaviour and Conduct
2.1: It is the duty of all drivers to at all times avoid contact with other cars.
2.2: A driver does not at any time have any right to the space occupied by another car.
2.3: Drivers should at no time take a line that forces another driver off the track.
2.4: Drivers is only allowed to change line once to defend their position.
2.5: Drivers are not allowed to send messages when the server is live.
2.6: At no time should any driver vote for a restart - either during qualification or race. Any driver who does vote for restarts may either be given a penalty (timed, stop/go or drive thru) or in worst case for repeated attempts, driver may be removed from server.
2.7: It is each driver’s responsibility to be aware and familiar with event rules and guidelines. No driver is to seek to exploit any of these rules to their advantage or to the disadvantage of others competitors.
It is also the responsibility of the team to ensure drivers are fully aware of the oneGP rules. Should a team field a driver who clearly does not understand the rules; a penalty may be issued against both driver and team.
2.8: Any driver found to be using a cheat/hack/exploit of any form whilst on the servers, or while participating in event, will be removed from the server and will face a permanent ban.
2.9: No driver is to block messages at any time, during qualifying or race events. Doing so limits the race administrator’s ability to inform drivers of situations such as under safety car or any penalties that may be being given. Admin will always ensure no chatting during race events, so as such blocking of messages should never be required.
3) Qualifying
3.1: Drivers have to be on the game and voice server 20 minutes before qualifying starts.
3.2: Drivers briefing will start 15 minutes before qualifying starts. Attendance is mandatory.
3.3: Five minute warning. Signals 5 minutes to the start of qualifying.
3.4: Thirty-seconds warning. Server taken to pre-qual screen. No messages from drivers after this point.
3.5: Qualifying starts. From this point, pitting from anywhere but a pit box or going to spectate ends the drivers qualifying session.5
3.6: If a car is unable under its own power get back to the pit lane or a car that can not get out of a gravel trap in a reasonable time, that time being 30 seconds, will be sent to spectate and thus ending the drivers qualifying session.
3.7: Impeding a driver on his qualifying lap is strictly forbidden. A driver should be extra careful on his in lap, as blue flags will not be shown.
3.8: A driver impeding another driver while driving a severely damaged car will be disqualified.
3.9: A driver must post a lap within 104% of the fastest lap to be eligible for the race.
3.10: If a driver because of an accident is unable to post a lap time. The driver might still be eligible for the race solely on the discretion of the race director.
3.11: A driver is not allowed to go out on track if there is not enough time left in the session to make a qualifying lap.
3.12: At the end of the session, drivers have to drive back to the pits in a timely manner after their final qualifying lap.
3.13: After all cars are back into the pits and at the race director’s discretion, messages from drivers will be allowed.
4) Start procedure
4.1: Five minute warning. Server taken to the pre-race screen. Grid line up instructions announced. Final briefing.
4.2: Two minute warning. Last chance to get lined up in the right position.
4.3: One minute warning. Grid final. Cars that failed to get to their positions will start at the back of the grid. Disconnected cars reconnecting after this point will have to start from the pit lane.
4.4: Thirty second warning. Last chance to go green. No messages from drivers after this point.
4.5: Start. Race starting. Cars that have not gone green at this point will have to start from the pit lane.
4.6: Green flag. Disconnected cars reconnecting after this point are disqualified. From this point, cars starting from the pit lane have 30 seconds to join the race.
5) Safety Car Procedures
5.1: During the first three laps of the race, the safety car may be deployed if the track becomes blocked.
5.2: Deployment of the safety car will be announced with the message "SAFETY CAR, SAFETY CAR, FULL COURSE YELLOW".
5.3: Cars are to line up after the safety car at a maximum interval of ten car lengths between each other. Overtaking is forbidden except in the following circumstances.
- Cars that are between the safety car and the lead car that are directed to overtake the safety car by the race director.
- A car that has passed the pit entrance line but not yet crossed the pit exit line.
- Passing a car with an obvious problem.
5.4: Excessive weaving, accelerating and braking to warm the tyres is forbidden.
5.5: It is forbidden to merge into the safety car queue when leaving the pits. Cars leaving the pits while the safety car queue is passing by have to join the back of the queue.
5.6: The message “SAFETY CAR IN THIS LAP” will be sent on the lap that the safety car is preparing to enter the pits. On that lap, the lead car will take over the control of the pace as it enters the last sector. After the lead car has taken over the pace, it is only allowed to change its pace one time.
5.7: Overtaking before the start finish line is forbidden with the exceptions outlined in 5.3.
6) Pitstops/Pitlane
6.1: Pit stops are to be completed in the proper manner. Exploiting game limitations by entering pits from exit etc is strictly forbidden. This will include any situation that involves use of the pit lane, such as drive-through penalties or stop-go penalties.
6.2: Where layout objects have been placed on a tracks pit lane entry or exit, these will be deem the official points of entry or exit to the pits. These take priority over any default marked yellow lines. Where no objects have been placed, then the yellow line
remains the control line and crossing the pit lane exit line may result in a drive thru penalty for any driver.
6.3: A driver may only cut one pit box on entry to his pit box and one when exiting.
6.4: Drivers coming out of their pit box have to yield to cars in the fast lane.
6.5: Reversing in the pit lane is not allowed.
7) Lapped cars
7.1: A driver being lapped should take utmost care to not impede the lapping driver. This includes erratic driving, slowing down or changing lines.
7.2: A driver that has been lapped does not have a right to an immediate repass.
7.3: A driver has no right to defend against a driver trying to unlap himself. In all other regards, normal racing rules apply.
8) Post race
8.1: After crossing the finish line, the drivers have to, in an ordered fashion, make their way back to the pit lane or designated area. Crashing the car after crossing the finish line is strictly forbidden.
8.2: The top-3 finishers have to stop at the designated area for podium finishers.
8.3: Five minutes after the race has been completed, the podium finishers have to be available 15 minutes for a live press conference.
9) Classification.
9.1: The cars will be classified automatically.
9.2: Cars that have completed less than 90% of the race distance will excluded from the classifications.
9) Point System
9.1: Points for all event series, current and future (unless otherwise specifically stated), will be the following system.
1st - 10
2nd - 8
3rd - 6
4th - 5
5th - 4
6th - 3
7th - 2
8th - 1
9) Post Race Appeals
9.1: In the event that any team feels an issue has been missed during a race, (regarding an accident - behaviour of drivers etc) a post race appeal process will be used. This appeal requires the team mangers to provide the following information to oneGP Group within 24hrs after the race, by either email or by making a post in the team owners forums:
[email protected]his e-mail address is being protected from spam bots, you need JavaScript enabled to view it
REQUIRED INFORMATION FOR APPEAL
- LFS USERNAME FOR ANY DRIVER/S INVOLVED:
- LAP THAT THE INCIDENT OCCURRED ON:
- DESCRIPTION OF INCIDENT:
This will then be reviewed by the oneGP Group, the race director, team owners representative and review group. A decision will be made within, where possible, another 24hrs as to the outcome of the appeal.
9.2: The review process and penalties for post race appeals will be as follows.
Following a post race appeal submission from a team manager, oneGP will review the replay from as many views as possible until it believes it can make an appropriate decision regarding the incident. A post will then be made regarding the outcome as wells as basic reasons for the outcome. This post will be made in the oneGP team owner’s forums.
Penalties for any incident will be classified by the following possible outcomes
- RACING INCIDENT - Equal drivers blame - no penalty
- RACING INCIDENT - with warning
- AVOIDABLE MINOR INCIDENT - Drive through penalty (post race 30secs)
- AVOIDABLE MAJOR INCIDENT - Possible points deduction or exclusion for a set number of rounds
at discretion of race admin.
9.3: When a post race appeal has been submitted to oneGP after a race, all parties mentioned in the appeal will be notified via email, and given 24hrs to provide a response as to their view on what occurred during the incident. This will then be taken into consideration when the review board decides upon the outcome.
10) Driver Names
10.1: oneGP requires all driver names, while racing in an oneGP event, to be in the following format:
- Car Number
- DRIVERS FIRST INITIAL. REAL SURNAME - written in white only.
an example would be: #1 A. Eriksson
11) Amendments and Admin decisions
11.1: In the case of any rules being exploited in any manner, or any particular rule being found to be lacking in its requirements, admin may make amendments, with the intention of closing any "loopholes" or known problems, at any time. This will be made known to all competitors at the time, and details outlining any change will be found in the forum.
11.2: Where any particular rule does not have a specific penalty assigned, the penalty given will be at the discretion of event admin.
11.3: Within reason, a result or race affecting decision may be questioned by a driver, but once a response has then been given by event administrators, the matter will then be considered closed.