May I ask if it's possible to add something like /ban2 that doesn't increase the count of lfsw bans for the user(like when you make a server with /usemaster=no option). Would be better for insim testers and for some other purposes too, imo.
edit: ^^ Just some suggestions incase this request doesn't come to light.
bans do not count if user is out of server. ie. /kick first, then /ban.
You should initiate a small wait to allow the /kick to be actioned.
or
Test your insim programs with another command like /kick or /echo ban XXXX until you are ready to implement on the final release you make, then add the actual ban into the program when it's finished.