The online racing simulator
LFS dedicated server memory usage
This is a question for anyone running busy servers. I'm curious how much memory the dedicated server consumes with lots of connections and drivers on track. I run a lightly used server for a small group of guys and I have no way to know how memory consumption scales with greater usage.

Thanks!
~30megs max IIRC, I'll check next time the derby server is well filled.
On a host with 9 conns on atm the total allocated memory is 17m
Quote from morpha :~30megs max IIRC, I'll check next time the derby server is well filled.
On a host with 9 conns on atm the total allocated memory is 17m

Holy hell, if it's that low, I don't really need a precise number (don't let that discourage you though ). I expected it to be up around 100M... I'm pleasantly mistaken.
I should note though that this is for /dedicated=invisible, it might be more with the GUI. I'm also not sure how the mpr autosave option affects memory usage, but I doubt the MPR buffer is more than a few megs.
Quote from morpha :I should note though that this is for /dedicated=invisible, it might be more with the GUI. I'm also not sure how the mpr autosave option affects memory usage, but I doubt the MPR buffer is more than a few megs.

I run it invisible anyway so I don't have to worry about it.

I'm with you on the MPR buffer... considering a 3-hour MPR with 30 cars on the track only takes up 50M, it can't be very big at all. In the event it became a problem, I'd just shut off auto-save.

Thanks for the info!
i just wanted to pitch in 2c about cpu usage as well, it's rather low. the only limiting factor for a good server is network bandwidth, providing the server itself isn't overloaded with other cpu/memory pigging processes.
Quote from bunder9999 :i just wanted to pitch in 2c about cpu usage as well, it's rather low. the only limiting factor for a good server is network bandwidth, providing the server itself isn't overloaded with other cpu/memory pigging processes.

3 relatively well filled (~25 connections, at least 20 in the race) servers pretty much max out my crappy 2.0 Celeron, CPU usage is not as low as I'd like it to be

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