Assuming that one use an axis input to simulate the handbrake. Live for Speed got a built in function to lock the handbrake into place when the car is standing still. The only problem is that the only way to later disengage this handbrake locking function is to get the car moving. This doesn't allow for smooth take offs. Another thing is that some people perhaps have a handbrake construction with an actual locking button on it. Would they need to have a built in function to simulate this when they can just do it with there real hand. I think this function should be optional. I also think that you should be able to bind a button to act as the locking button you would normally find on a handbrake. Hold while pulling the handbrake, press again to disengage. It shouldn't be too hard to do.
Also, as many suggestions gets instantly rejected by other users, I understand that this isn't a priority ect. But that's not a reason not to suggest it now, is it?
Also, as many suggestions gets instantly rejected by other users, I understand that this isn't a priority ect. But that's not a reason not to suggest it now, is it?