Hi all, but in particular Scawen
I wonder if it is possible to get some new InSim Non-Verified tracking packets.
Those packets concern the pits opeerations. I thought to :
Some of those events can be intercepted by parsing the MSS ou MSO messages, but we are limited to one language and need that the original language file.
Thanks
I wonder if it is possible to get some new InSim Non-Verified tracking packets.
Those packets concern the pits opeerations. I thought to :
struct IS_PEP // Player Enter Pitlane (Player enter in the pitlane, when the 3g_enterpit ou 3g_enterfor message is dislpayed)
{
char PEP [4];
char UName [24]; // username
char PName [24]; // nickname
byte UniqueId; // player's assigned unique id
byte reason; // 0=3g_enterpit, 1=3g_enterfor, may be used sometimes
};
struct IS_PPI // Player Pit In (Player stops his car between the yellow marks, when the 3g_x_pitstp message is dislpayed)
{
char PPI [4];
char UName [24]; // username
char PName [24]; // nickname
byte UniqueId; // player's assigned unique id
};
struct IS_PPO // Player Pit Out (Player leave pitlane, when the 3g_leavepit message is displayed)
{
char PPI [4];
char UName [24]; // username
char PName [24]; // nickname
byte UniqueId; // player's assigned unique id
};
struct IS_SWP // SWap Pilote (A spectate player take place in the car instead of another, when the 3g_xtakovrx message is displayed)
{
char SWP [4];
char UName1 [24]; // username gettint out of the car and go to spectate
char UName2 [24]; // username gettint into the car, was spectate
char CName [32]; // car name (can be usefull for some cases)
byte UniqueId1; // leaving race player's assigned unique id
byte UniqueId2; // going to race player's assigned unique id
};
Some of those events can be intercepted by parsing the MSS ou MSO messages, but we are limited to one language and need that the original language file.
Thanks