Hi all, but in particular Scawen 
I wonder if it is possible to get some new InSim Non-Verified tracking packets.
Those packets concern the pits opeerations. I thought to :
Some of those events can be intercepted by parsing the MSS ou MSO messages, but we are limited to one language and need that the original language file.
Thanks
                
            
I wonder if it is possible to get some new InSim Non-Verified tracking packets.
Those packets concern the pits opeerations. I thought to :
struct IS_PEP // Player Enter Pitlane (Player enter in the pitlane, when the 3g_enterpit ou 3g_enterfor message is dislpayed)
{
	char	PEP	[4];
	char	UName	[24];	// username
	char	PName	[24];	// nickname
	byte	UniqueId;		// player's assigned unique id
	byte	reason; 		// 0=3g_enterpit, 1=3g_enterfor, may be used sometimes
};
struct IS_PPI // Player Pit In (Player stops his car between the yellow marks, when the 3g_x_pitstp message is dislpayed)
{
	char	PPI	[4];
	char	UName	[24];	// username
	char	PName	[24];	// nickname
	byte	UniqueId;		// player's assigned unique id
};
struct IS_PPO // Player Pit Out (Player leave pitlane, when the 3g_leavepit message is displayed)
{
	char	PPI	[4];
	char	UName	[24];	// username
	char	PName	[24];	// nickname
	byte	UniqueId;		// player's assigned unique id
};
struct IS_SWP // SWap Pilote (A spectate player take place in the car instead of another, when the 3g_xtakovrx message is displayed)
{
	char	SWP	[4];
	char	UName1 [24];	// username gettint out of the car and go to spectate
	char	UName2 [24];	// username gettint into the car, was spectate
	char	CName [32];	// car name (can be usefull for some cases)
	byte	UniqueId1; 	// leaving race player's assigned unique id
	byte	UniqueId2; 	// going to race player's assigned unique id
};
Some of those events can be intercepted by parsing the MSS ou MSO messages, but we are limited to one language and need that the original language file.
Thanks
