Man thanks, i owe you alot. Now i have to get started on that BMW skin i promised someone. You gota be here to render that one also . Good work and i love tha angle.
Could anyone render my XFG skin in 1024X768 size, please??
I would like to know which program(3ds max 8??), version(full, demo) and plugins do you use??
I have 3ds Max 8 demo and I can render only 320X250 size pic unfortunately. Why is it?
I heard sg about Bigrenderer. I have downloaded its demo version, but didn't help anything.
Could u help me which program or plugin should I download to render 800X600 or 1024X768 size pic?
If u have good programs, please give me up to MSN: [email protected]
Hi, I don't usually like asking for things but I cannot render to save my life so would it be possible for someone to render my skins for me? When any of you have some free time or anything no rush atall. It's just I would love to be able to use a rendered version of my cars in siggies and avatars etc..
So if anyone could be kind enough I would be very greatful!
Töki, it seems you are missing the textures for the headlights, or you applied the wrong material to them. The faces in front are a glass-like material which allow you to see through it and see the faces behind it with the headlight textures on them.
But like Ryan said, if you're using Ian's premade scenes it's just a case of making sure the path to the textures is correct and it should "just work"
Also, it seems that somehow you applied a material to the rearview mirror part or something. In your render the skinfile doesn't get applied to the mirror part, which should be green looking at the skinfile. The texture you see on it now is what 3DS displays when it's missing a texture that has been set in the material.
It's the full version. As for the vray thing I recommend you stick with Brazil for now. vRay is definately harder to use (I find) plus there are no ready made scenes for it.