Hi everyone,
i saw that thread: ''Skidsounds sourced from NFSU'' and i saw that he got the skid sounds from NFS:U (wich is very cool), so i tought why can i not do something like that.
I remember that in FAR CRY 2 on the PS3 there was an awesome WIND sound wich sounded very realistic. and after spending some hours for finding that file , i copied it, opened it in GoldWave v5.5 and removed that NOISE (yes the first thing you hear is SSSSSSTTTHH.. and that is not what we want in LFS :tilt Exported it as an .wav file and replaced it with: WindExternal.wav and the same thing for the Road.wav file.
Anyway here are those files, just extract it in your LFS\DATA\SOUND folder and overwrite if it asks.
http://www.multiupload.com/MFLL9ETW6X << the download link.
and thanks for taking time to read this, it's my first ''mod'' so i hope you like it
oh yeah, please don't forget to make a BACK-UP of your files, in case you may not like it.
Sharukh
i saw that thread: ''Skidsounds sourced from NFSU'' and i saw that he got the skid sounds from NFS:U (wich is very cool), so i tought why can i not do something like that.
I remember that in FAR CRY 2 on the PS3 there was an awesome WIND sound wich sounded very realistic. and after spending some hours for finding that file , i copied it, opened it in GoldWave v5.5 and removed that NOISE (yes the first thing you hear is SSSSSSTTTHH.. and that is not what we want in LFS :tilt Exported it as an .wav file and replaced it with: WindExternal.wav and the same thing for the Road.wav file.
Anyway here are those files, just extract it in your LFS\DATA\SOUND folder and overwrite if it asks.
http://www.multiupload.com/MFLL9ETW6X << the download link.
and thanks for taking time to read this, it's my first ''mod'' so i hope you like it
oh yeah, please don't forget to make a BACK-UP of your files, in case you may not like it.
Sharukh