Hey all did have a quick look on the forum could not find what i was looking for.
Ok the new LFS open track layout was a great idea until i found out that you cant really make a new track ! why do i say this well..
i made a couple of new track adding in diff corners and so on making the tracks more fun and longer e.g BF1 on the longest layout used 8.2% in fuel.
But the tracks dont work. You have to put the track in a way so you follow the old check points witch would mean i cant have the tracks the way i want. and i cant split the track and go back on my self. unless i allow wrong way driving GRRRR.
The only way around this is to create the track as a autocross witch is then pointless because only 1 person can start !!!!
Anyone els bugged with this issue as it does not fully allow you to create a open track layout to witch you desire and you have to stick into the form of the old track to get laptimes to work for multi player race !!!
What would be nice on LFS layout edit would be to remove current objects on the track. and allow you to move the current checkpoints + start and finish lines so you can have a true open map config ! :-)
Ok the new LFS open track layout was a great idea until i found out that you cant really make a new track ! why do i say this well..
i made a couple of new track adding in diff corners and so on making the tracks more fun and longer e.g BF1 on the longest layout used 8.2% in fuel.
But the tracks dont work. You have to put the track in a way so you follow the old check points witch would mean i cant have the tracks the way i want. and i cant split the track and go back on my self. unless i allow wrong way driving GRRRR.
The only way around this is to create the track as a autocross witch is then pointless because only 1 person can start !!!!
Anyone els bugged with this issue as it does not fully allow you to create a open track layout to witch you desire and you have to stick into the form of the old track to get laptimes to work for multi player race !!!
What would be nice on LFS layout edit would be to remove current objects on the track. and allow you to move the current checkpoints + start and finish lines so you can have a true open map config ! :-)