Hi!
Been searching round' the forum and noticed that i cant get IS_CON to work with Playernames/Usernames Code i have right now :
If i hit somebody it does say collision Detected. But it doesn't show this :
Any help?
Thanks
Been searching round' the forum and noticed that i cant get IS_CON to work with Playernames/Usernames Code i have right now :
private void CON_CarContact(Packets.IS_CON CON)
{
try
{
clsConnection CrashID1 = Connections[GetConnIdx2(CON.A.PLID)];
clsConnection CrashID2 = Connections[GetConnIdx2(CON.B.PLID)];
MsgAll("^2Collision Detected!");
MsgAll("^2Collision: " + Connections[GetConnIdx2(CON.A.PLID)] + " ^2hit " + Connections[GetConnIdx2(CON.B.PLID)] + " ^2 And killed him and raped him");
}
catch { }
}
If i hit somebody it does say collision Detected. But it doesn't show this :
MsgAll("^2Collision: " + Connections[GetConnIdx2(CON.A.PLID)] + " ^2hit " + Connections[GetConnIdx2(CON.B.PLID)] + " ^2 And killed him and raped him");
Any help?
Thanks