Hi there,
just out of pure interest. I just came across this video (http://www.virtualr.net/gamerm ... ive-for-speed-still-alive) where the guy talks about all tracks in LFS being fictional and it came to me. Seriously, it must be so much harder to come with your own tracks then to simply rebuild any exisiting track. Obviously, people prefer real tracks since somehow the purpose of a simulation is to simulate something real. But to come up with your own tracks, you can not just be a good modeller but first of all you must be some kind of a track architect.
I mean, there are people whos main job is simply to design tracks. http://en.wikipedia.org/wiki/Hermann_Tilke
Especially since Erics background before LFS was Lionhead and if I remember correctly mainly Black & White (http://www.lionhead.com/games/black-white/). Yes the game had great graphics/worlds for the time but I dont think its comporable in any way.
Obviously the cars are fictional in LFS as well, but lets face it, cars look good or bad (highly subjective) but during racing it doesnt matter so much. The tracks must simply feel right, have a proper learning curve etc. Just thinking about it, I am amazed
my 2 cents.
just out of pure interest. I just came across this video (http://www.virtualr.net/gamerm ... ive-for-speed-still-alive) where the guy talks about all tracks in LFS being fictional and it came to me. Seriously, it must be so much harder to come with your own tracks then to simply rebuild any exisiting track. Obviously, people prefer real tracks since somehow the purpose of a simulation is to simulate something real. But to come up with your own tracks, you can not just be a good modeller but first of all you must be some kind of a track architect.
I mean, there are people whos main job is simply to design tracks. http://en.wikipedia.org/wiki/Hermann_Tilke
Especially since Erics background before LFS was Lionhead and if I remember correctly mainly Black & White (http://www.lionhead.com/games/black-white/). Yes the game had great graphics/worlds for the time but I dont think its comporable in any way.
Obviously the cars are fictional in LFS as well, but lets face it, cars look good or bad (highly subjective) but during racing it doesnt matter so much. The tracks must simply feel right, have a proper learning curve etc. Just thinking about it, I am amazed
my 2 cents.