The online racing simulator
Street Tuning Evolution
(3 posts, started )
Street Tuning Evolution
I, along with many people, have dreamed of a game like this. You do everything to the car just like you want it. You build the car of your dreams from A to Z, then race it, drift it, show off with it, cruise it, crash it(if you want), repair it(if you want), sell it(if you want) and/or keep it as a hunting trophee(if you want).

TRAILER:



Quote :What is Street Tuning Evolution?

PC & MAC Game to BUILD / TUNE / RACE / DRIFT / CRUISE / CRASH / COLLECT YOUR CARS

Street Tuning Evolution is the most interactive and in-depth game for any auto enthusiast. Visually and mechanically build and tune your cars for open world street racing, drag racing, drifting or even showing off your rides online with friends. A massive online modding community and un-paralleled realism ensure Street Tuning Evolution is limited only by your creativity.
It's not a mechanic simulator, and it's not just a racing game. It's the whole experience. Build, upgrade, tune, race, crash and repair your cars in an open world free roam environment.



Remember Street Legal Racing a.k.a. SLRR?
This game is made by the same people (Invictus Games Ltd. est. in 2000), and it will have more features than the old game from 2003 (SLRR).
Quote :Full car customization as it were before. Hands-on optical and mechanical tuning. Assemble and disassemble the entire car yourself to build the perfect race car.



Invictus Games Ltd. have developed many successful games in short deadlines before:
-Heat Online (2010)
-Project Torque (Level R in Japan/Europe) (2008)
-Cross Racing Championship 2005 (2005)
-Street Legal (2002)
-1nsane (2001)
and many more...


To develop the game to it's full potential:
Quote :No publisher involved.
This means you can get the game for a lower cost.
We have the freedom to give you FULL modding support.
Your ideas directly influence the game.
We know how long it takes to develop a game like this, and creating our own budget and timeline from our experience means we will be able to deliver a solid and stable game to you.
We also have the freedom to change the direction of the game with your input. If the community feels our alpha release needs changes, big or small - we can do it together. This wouldn't be possible within the restrictions of having a publisher with us.

This is a community project and this time you are in control.



Quote :Brand New Re-Engineered Invictus Physics Engine

We know physics are the most important part of any racing game which is why we have completely re-engineered the Invictus physics engine.

We believe we now have the capability to deliver the most accurate body, running gear and engine simulation ever to appear in racing games. As each of our vehicles is constructed from separate physics objects with their own physical properties, we are able to include the following features in our games:

- Accurate simulation of internal engine damage

- Vehicles constructed from more than 50 individual parts

- Complete body deformation including flapping doors and other attached parts

- Vehicles can fall apart in crashes or over time

- Car-body painting and customization method including decals

- Real time and in-game tuning, repairing and assembling capabilities

- Realistic handling of 4 -16 wheeled vehicles

- Accurate simulation of the effects of air and fluids (e.g. water)

- Simulation of front, rear and all wheel drive vehicles

- Surface simulation parameters allowing for on and off road driving conditions

- Novel application of Dyno 2000 simulation based on real world parameters

For this project we combine our latest physics engine with the awesome power of Unreal Engine 4.



Quote :Unreal Engine 4 - The latest cutting edge tech

We know this new game must look as good as it feels. With the Unreal game engine we have the latest cutting edge technology to create a high quality game with no compromises.

The level of graphical detail and realism we can achieve with this game engine is stunning.

More importantly we have the power to provide consistent, scalable art. We know that a game that can look good on low settings as well as high is more widely accessible and with UE4, it will be possible.

Unreal Engine provides with us with the most reliable performance, stability and compatibility. UE4 will run smooth on your average to high range computer hardware configuration.

FEATURES:

-Online multiplayer
-Full Modding support
-Unreal Engine 4 graphics
-Invictus physics engine (~15 years old of developement and refining)
-Individual part simulation
-Full car customization
-Individual part tuning
-Open world free roam environment
and more...

Some in-game screeshots (GARAGE):









Gameplay videos (GARAGE):




If you have money to waste, I advise you to pay for this instead.
For 15$, you pre-order the retail game for April 2016.
For 25$, you get beta-access.
For 50$, your get alpha early-access.

Please! Don't wait if you want to play this one day.
https://www.indiegogo.com/projects/street-tuning-evolution-car-building-racing

If you have questions ask them here or leave a comment at the Indiegogo campaign.
If you have more questions visit the forum at http://www.streettuningmods.com where they will be hopefully answered.
wow, this is some next gen stuff! definitely getting an alpha access

Street Tuning Evolution
(3 posts, started )
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