The online racing simulator
Some Fern Bay wall and object textures are affected by road mip slider
As I was playing with the mip sliders on Fern Bay I noticed that some wall and other textures are affected by the slider for the road textures. It's very apparent when switching between the two attached screenshots. I found this in J2 at first but LFS 0.6J has the same problem.
Attached images
lfs_00000060.jpg
lfs_00000059.jpg
I think it is, because those are actual road textures as well and not really wall textures

FGED GREDG RDFGDR GSFDG