When vote is accepted by the game (Restart/End/Qualify), it can give some time to insim program to cancel that.
We already have similar behaviour with IS_JRR (join request response). That allowed us to filter joins instead of spectating a player if something is not fit.
That's the same case with my request. I send the TINY_VTC (vote cancel) right after I get the IS_VTN (vote notify), but timer still appears, which can bother people around.
We already have similar behaviour with IS_JRR (join request response). That allowed us to filter joins instead of spectating a player if something is not fit.
That's the same case with my request. I send the TINY_VTC (vote cancel) right after I get the IS_VTN (vote notify), but timer still appears, which can bother people around.