Congrat me. It's finally published! It's been three and half weeks.
Mod is currently in heavy development. The goal is to create proper stock version then it will be open for public.
Right now it has:
-low quality compressed texrures.
-Terrible physics, based on screwed XR platform.
-Buggy layers that tend to crash on some configurations.
-Broken normals and screwed surfaces because of Editor's vertex autounite. Needs some work with smoothing groups.
What have been done by last week:
- All suspension points fitted to model points (Model is made by photos,
so accuracy may be a bit off the line, also it's still wider and shorter than a real car). But comparing to videos and photos rear double wishbone works with similar movement (as possible to imitate S13 multilink).
- Custom masses are made. All objects are in correct place. (can't move the spare wheel to the left as Editor don't have that option yet).
-Real numbers for chassis, battery, fuel tank capacity.
- Proper steering wheel position (but animation is still wrong)
- Proper 114x3 16" Watanabe RS8 wheels (Will be swapped to stock in future, Watanabes goes to street version later).
- Original brake calipers are finally ingame and fit well to their places.
- Brake rotors are correct size (~ F: 140x22mm R:129x9) and fitted to calipers.
- Frontend fitted with working lights (lights neeeded to be split into low and high beam, before release).
- Some default setups are updated. Two types of tranny: Stock S15 6-sp manual + Nismo 6sp for this 2,0 turbo version (other versions for 1,8 and 1,8 Turbo are ready as well for another versions of mod).
-Fixed some layer bugs, texture bugs and alpha bugs on interior.