Klaus Raceway is a demanding circuit with a combination of long straights, long sweeping corners, and series of tight corners. It was designed to host SAE championships, using the MRT class kart. The lap takes approx. 1:06 to complete in the MRT, but it is not limited to just karting. The wide track gives ample room for touring cars and the long straights are ideal for open-wheelers. The design also leaves room for drift competitions, with plenty of run-off on featured corners, and exposed posted outer barriers in some areas.
The design itself is based off a random karting track (Karting Circuit Amckart Tunari) I found by browsing Google Earth. The corners were mainly left in tack, and the track was disected and adjusted to fit in the AU1 L-shaped layout.
Take a look at the screens, klaus_raceway.jpg is from it's 99.9% finished state, and klaus_design.jpg is my layout plan... it turned out just as I wanted it, using up all 512 objects! Infact I really need more to make some outer boundaries more prominent, so I'll try reshuffle some tonight and then I'll post the .lyt file then. Stay tuned!
edit: Layout file posted below!
The design itself is based off a random karting track (Karting Circuit Amckart Tunari) I found by browsing Google Earth. The corners were mainly left in tack, and the track was disected and adjusted to fit in the AU1 L-shaped layout.
Take a look at the screens, klaus_raceway.jpg is from it's 99.9% finished state, and klaus_design.jpg is my layout plan... it turned out just as I wanted it, using up all 512 objects! Infact I really need more to make some outer boundaries more prominent, so I'll try reshuffle some tonight and then I'll post the .lyt file then. Stay tuned!
edit: Layout file posted below!