he wants 1° rotated on wheel is 1° rotated in game- for the whole wheel range right?
I've just been testing this with my dfp, setting it to lower locks via its control panel then messing around in lfs.
And.. You can't do it when your real life wheel has a LOWER lock than than the lfs car.
Heres how to test if you have a dfp or other wheel that can have its lock altered;
set the dfp to 360 degrees in the control panel, go into lfs and set the wheel turn to the same.
Also set wheel turn compensation to 1.00.(has to be this to get corect 1 to 1 rotation)
now load up the mrt(has a wheel lock of 270; our dfp is at 360) use a setup that has FULL lock( ie 30 deg)
Fine; now watch incar as you move your dfp the rotation will match perfect for the full range of the lfs wheel.
The ingame wheel stops rotating at its limit and your dfp will be at the EXACT same angle.
Now load up the xrgt(lock of 720; our dfp is at 360) use a set that uses FULL lock(36 deg)
Watch incar again and you can see the wheel rotations DON'T match! Nor do the angles match at full ingame lock.
This is wrong and is the complant of x-ter, his wheel has a lower lock and the inputs get scaled up too much in lfs.
He wants 1 to 1 lock evan though his real life wheel will reach max lock before the lfs cars wheel.
He wants 240 degrees on his wheel to only ever reach 240 degrees in the lfs cars wheel. No matter which car it is.
The 1 to 1 matching works perfectly when your real life wheel out-rotates the lfs car wheel but not the other way round.
This is the bit that needs fixing perhaps.
I'm guessing that the Scawen wants all wheels to be able to match 1 to 1, it would give greater( and more realistic) control to low lock wheels.
Does anyone use more than 200 when you get it right?
x-ter has a 240 degree lock to lock wheel(bet its a logitech) so, x-ter try setting the wheel turn to 240 with wheel turn compensation set to 1.0.
because of the above problem you still won't have a lock matching wheels just yet.
Can some other people test this please, There is always a chance I'm talking gibberish. I kept wanting to spell wheel as whell no no don't ask.
illepall