In addition to the license plate (and its textures s_plate and s_plate_alp that we can use for mods), it would be really nice to also have a way to add a number and a name (I suppose max. 3 digits and probably around 15 characters for the name (or whatever number fits the variables I suppose)), with associated textures s_name/s_number and s_name_alp/s_number_alp, so we could display them on mods without having to rely on adding a special spot in the skin template. Not only that, skins do not support alpha, so we cannot put name/number on windows without making the surrounding region opaque.
Since event signups were just recently updated, and we can choose our number when signing up, it would make sense, at some point, that said number actually be used in game (and automatically assigned if you signed up for the event?).
Most frequent use case for racing, if I'm not mistaken: name and/or number displayed on windshield, rear or side windows, and/or on the dashboard.
"Straight roads are for fast cars. Turns are for fast drivers"
Colin McRae
WHEN: From February 10th to early April, racing on Mondays! WHERE: All Around the LFS Globe, in lots of challenging rally stages! WHY: It's going to be exciting and different from the usual LFS racing. SERVER: World Rally Cup (offline) (will be pass protected during events)
It's time to make Rally great again!
Here comes a brand new championship, brought to you by Race Green Events.
Inspired to WRC, here comes the Race Green's WORLD RALLY CUP
A proper Rally Championship, featuring 13 Special Stages spread all around the globe in 6 spectacular locations, each of them having unique characteristics and challenges!
For example, the tarmac specialists will find their paradise around places like Blackwood, while the hardcore rally drivers will shine in Westhill and Fern Bay!
Between jumps, technical sections in the forests and driving in some of the most unaccesible spots of Live for Speed, it will take great driving skills, reflexes and courage to come out on top!
It will take a complete set of skills to master all terrains and become the first Race Green's World Rally Cup Champion!
SIGN-UP
You'll need to Sign-Up to take part in the championship!
The cool thing is that we're going to use the new sign-up system developed by Scawen.
It's SIMPLE!
To Sign-up for the championship, you'll just need to CLICK HERE
Once you open the link, you'll just need to enter these info, and your good to go!
Example
LFS Username: thegamer23
In-Game Name: RG^Lorenzo
Country: Italy
Skin: D38D2D_focustest (enter your skinname here, one you uploaded it on LFS world)
You can add your skin name also later, not mandatory.
Rally is a special Motorsport discipline, consisting in challenging Time Trials around different stages.
Every second will count in each stage: you'll have to minimize the mistakes and be consistent through all the Rally event to bring the win home!
Like in WRC, each stage lap-time will be added up to form the Rally classification.
At the end of the Rally (composed of multiple stages), the Top 15 drivers will be awarded with points, forming the overall championship standings!
Some of the rallys will also feature a short Bonus Race at the end of the timed runs: these kind of wheel to wheel races will be an adrenalinic rush after competing against the clock, and will feature precious points for the overall standings.
TIMETABLE (depends on the stage schedule, it can vary)
18:00 UTC / 19:00 CET / 20:00 EET - Free Practice (60 min) 19:00 UTC / 20:00 CET / 21:00 EET - Stage Time trials 20.00 UTC / 21.00 CET / 22:00 EET - Bonus Race
These cars are Rally beasts, capable of 4x4 traction, agile and powerful movements, drivers will thrive at the wheel of these off-road beasts, trying to nail the perfect stage run!
To look good in the race reports and photos and show your personality, creating CUSTOM SKINS is reccomended.
CHAMPIONSHIP CALENDAR
BLACKWOOD RALLY || 80% TARMAC, 20% OFFROAD
February 10th
- Rally Prologue
- Rally Stage 1
- Bonus Race
February 17th
- Rally Stage 2
- Rally Stage 3
WESTHILL RALLY || 90% OFFROAD, 10% TARMAC
February 24th
- Rally Prologue
- Rally Stage 1
- Bonus Race
March 10th
- Westhill Super Stage
RALLY OF JAMAICA || 70% OFFROAD, 30% TARMAC
March 17th
- Rally Prologue
- Main Rally Stage
- Bonus Race
RALLY OF JAPAN || 50% OFFROAD, 50% TARMAC
March 24th
- Rally Prologue
- Main Rally Stage
ROCKINGHAM RALLY || 40% OFFROAD, 60% TARMAC
March 31th
- Prologue
- Main Rally Stage
- Bonus Race
* A forum thread will be opened 3-4 days before each race, containing all the info and track layouts to practice offline
DRIVERS AND TEAMS CHAMPIONSHIP
World Rally Cup will feature a Drivers classification and a Team's classification.
So, every point counts for your team. If you race for one, do your best!
POINTS SYSTEM
Quite simple.
The top 15 drivers of each Rally Event (composed of stages) will obtain points for the overall standings!
- Most of the events will feature an "Autocross start".
This means that when you'll join the start gate, you'll see a countdown counter.
When it reaches zero, you can start for your timed run!
- Each driver will be called for their timed run on connection list order during the first stage
- 1 minute of gap between drivers calls.
- From the second stage onwards, the drivers will be called in reverse order based on their laptimes
- In the following championship events, the drivers will always be called on reverse championship order
- Rally is a matter of precision: be careful to not HIT objects around the track to avoid TIME PENALTIES
- Bonus Races will feature a normal grid and traditional racing. Bonus race lenght depends on location, but will always be a short affair (Max 15 minutes)
- There won't be the need for a co-driver are there are plenty of road signals around the course.
Anyway, if you want to have one, there's no limitation on that.
Per the regulations, you are required to run a skin with specified elements. This season, we are requiring the following:
Car number on the nose of the car, oriented to be read facing the car from the front, and on both rear wing end plates, facing the outsides of the car.
First three initials of the driver's surname must be on the endplates of the top of the roll hoop structure
Please upload your skins to LFS, and add the skin name, everything EXCEPT the file extension to your signup. You can also post your skins here, or screenshots of your car with skin here.
I also had to set up a new account, and it looks like the skins I posted in this thread back in the 2000s are lost to time... or they would be, except for the fact that I found and re-downloaded one as reference material for a skin i was making in Forza 3 (so you know that was agaes ago too), so i actually still have a local copy of that one sitting in my Google drive
It's an Italiya Sport Porsche, loosely based on several Le Mans 962s from the late 80s.
If the administrator includes a field named "Skin" and a racer enters the name of a skin that has been uploaded, the skin is displayed on the signup page. A skin pack zip of all the skins can also be downloaded.
I'll have a look around for examples where Victor has done something similar and see if I can collect and zip up the skins and send them as a single download.
I've now added an essay to try to explain the fields below and what they are and what is meant by the Team details.
I've attached an image of the text here. Please let me know if anything is unclear, incomplete or wrong.
I can easily copy that over to round signups and the signup administration page. I'll also handle team skin (if a 'Skin' field is found in Team details instead of player details, which would be a good idea if all team members are sharing a car).
EDIT: Just fixed it, now it does a download with the correct filename, instead of just presenting an image with the wrong name. If there's a better way to do the http download, do let me know. This is done with a php file specific to this task and it can set whatever http headers are required.
EDIT2: Changed to view the skin in the browser but now with the correct filename in case if you decide to save it.
One thing that springs to mind is that a number of leagues require high resolution skin submission since LFS doesn't support >1024px yet and/or to verify skins conform to regs before the race.
Being able to upload a skin file or link to an LFSW skin somehow so league admins can easily vet them and download a skin pack zip would be useful.
Progress: finished dashboard, added ambient occlusion, optimized glass and chrome materials, textured tailpipes and steering wheel and added a "fancy logo" The graphics is done, now it is time for testing, final physics adjustments and some additional skins. Tested a new method to create headlights using a tweaked chrome material with tweaked normal vectors to prevent excessive dim caused by two glass layers while keeping look of a parabola with environment mapping.
Antonnio Giovannazi: [I did all the work on the proyect. Gonza gave me the SF-24 and MCL38 Template]
This pack includes 51 TOTAL SKINS. ALL OF 24 SEASON. ALL DRIVERS NUMBERS. AND CARBON FIBER ON LIVERIES.
ATT: Some liveries wasn't still uploaded yet. The uploader it's occupied. tomorrow some of the skins will be able to use online.
Tags: Ignore. Mclaren Alonso Alpine Renault ferrari Mercedes Aston Martin Verstappen Hamilton Williams Haas F1 2024 Colapinto Sauber VCARB F1 Formula 1 FBM
Special Thansk to gonzabwt For the shadows template.
Att: the F1 2024 pack it's still launched. we waiting the uploader (mike/michael) To Release it. and theres some finished skins that it's uploaded too. this is one of them. Happy 2025.
Really didn't care for the chrome parts on the trackday-version, so they are now replaced with grey painted parts. I also changed the badging and numberplate for both configurations. The rollcage is now availible in the BMW M-colors with chrome shine and a custom paint color. I kept the "Retro" configuration and only fixed the known bugs. Two of the existing skins were carried over and only one new skin remains to be done before publishing.
I will give my supporters custom access today to get some more feedback.
Here are some new screenshots and the two different configurations next to each other:
so ive downloaded a few skins for xrg and xfg. Ive checked if they are in the skins folder, if they are correct written or checked if it jpg and they are 512 i use 512 but still cant use them and cant even find the in the new colours section someone help
A viewer is now built in to LFS, which works with all default vehicles and mods too.
You can save your skin jpg to data\skins and click the "Viewer" button near bottom left of the garage screen after creating "New colours" with the new skin. In viewer mode you will find features similar to the old CMX viewer, including a reload button.