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Aquilifer
S2 licensed
Quote from Nathan_French_14 :Correct me if i am wrong, but was'nt the lancia delta S4 superchardged and turbochardged?

It was. It might also help to read what people have posted earlier.
http://www.lfsforum.net/showthread.php?p=558388#post558388

EDIT: Also wikipedia seems to confirm this
Aquilifer
S2 licensed
It has to be a race. Qualifying or practise doesn't record laps.
In LFSWorld check the online race results.
Aquilifer
S2 licensed
Dunno about 2 superchargers, but at least super+turbochargers have been used (although very rare?). Iirc Lancia Delta S4 (the group B rally monster) was first supercharged to like 350bhp and then turboed to give something like 500-600bhp.
Aquilifer
S2 licensed
Unreleased by AceCream (38ch Impulse tracker mod:nana
Aquilifer
S2 licensed
Quote from The General Lee :I'm glad I'm not a demo user still...

"SHIFT + R TO RESTART THE F**KING RACE" - Crazy.

In S2, we get free porn if we press Shift + R, a great hidden feature.

Mmmmm....aren't they bit the same thing
Aquilifer
S2 licensed
WMP? Why drive Trabant when you can have MB for free?

If you don't want to download add-ons. Atleast Winamp, Foobar2000 and Deliplayer2 play them straight.

The supported file format list must be longest in Deliplayer. It can play even old Amiga and C64 sound/music files, but you are so young you don't have interest to play them I guess.
Aquilifer
S2 licensed
Why do you want them in MP3s? Are you uploading them into some gadget which understands only MPs? In computers the players normally understand ogg just fine.

In Winamp there is output into file (see preferences/plugins/output). I can't be bothered to try, might be crap quality.

Goldwave can output into MP3 if you have that. Maybe other editors too.
Aquilifer
S2 licensed
Maybe year ago, one dude crashed his FO8 in AS2(?) and his car was dancing that way for c 2 minutes.

Someone made a video of it ("John takes the FO8 out for a spin") with a matching music. Wasn't able to find the thread, but I have the vid on my HD. It was (and still is) pretty amusing to watch.
Aquilifer
S2 licensed
Mmmm...where have I seen that car...oh yeah...

Did you buy it from Imran?
(http://www.vx220.org.uk/forums/index.php?showtopic=54660)


Seriously...looks good
Aquilifer
S2 licensed
:vomit:
Aquilifer
S2 licensed
It was interesting to watch those commercials when you know how succesful (or not) some of those car models were to become.

I remember that e.g. the Ford Edsel become quite a flop. In those commercials they used words like elegance etc. In the end people hated the vertical round shape in the center of the front grill. Calling it for example a 'toilet seat'.
Aquilifer
S2 licensed
What next? Somebody should make a Klingon language file. That way LFS could expand into outer space
Aquilifer
S2 licensed
Quote from Highsider9 :Here's anotherer Great Video. Made with Lock On.

Rofl. That's a good one.
Aquilifer
S2 licensed
/me suggests he changes his medication
Aquilifer
S2 licensed
Lol, that was awesome. Technically good and funny too. I give it 11/10
Aquilifer
S2 licensed
What?

Shift+f hides the texts etc. I would like to see the custom camera view (and maybe the chase cam), but FCV (force cockpit view) doesn't allow them. ...or did I miss something?
FCV and replays
Aquilifer
S2 licensed
I couldn't find anyone had commented this, which is bit odd.

You are on a server which has FCV on and save a replay. When watching the replay you still have the FCV on even it doesn't make any sense as it is only a replay. I guess this must be bit nasty at least for those making videos. So FCV should be always off when watching replays (imo).

(not really a bug, but a feature, so didn't post on the bug section)
Aquilifer
S2 licensed
Never heard. You guys listen to wrong music.
Aquilifer
S2 licensed
Finnish (d'oh)
English
Swedish
German
some words and phrases in Latin (don't ask me to construct any sentences :schwitz
Aquilifer
S2 licensed
How the heck can you put the barriers point up in the air?
Aquilifer
S2 licensed
I think the light one has bit too little contrast as the small grey text isn't so easy to read. The dark one is bit too gloomy. The medium has a better contrast and is not too dark. I think generally light colours can make people feel better.

But the most important thing is that it's easy to read and navigate. I have seen many company sites which are so awful that alone made not to order anything from them.
Aquilifer
S2 licensed
Lol.

I didn't realize it's a bow. I was just thinking what the he** is that?
My excuse is that I haven't really listened to Bowie.
Aquilifer
S2 licensed
Quote from jur :Thanks for the quick feedback! Now it's getting clearer. Just another question about those nodes. So as I understand InSim informs about driver passing some track node? Where can I get more info on these nodes? Like what are their positions on a specific track? How many of them are there and so on...

IS_RST:

...
word NumNodes; // total number of nodes in the path
word Finish; // node index - finish line
word Split1; // node index - split 1
word Split2; // node index - split 2
word Split3; // node index - split 3


struct IS_RST // Race STart
{
byte Size; // 28
byte Type; // ISP_RST
byte ReqI; // 0 unless this is a reply to an TINY_RST request
byte Zero;
byte RaceLaps; // 0 if qualifying
byte QualMins; // 0 if race
byte NumP; // number of players in race
byte Spare;
char Track[6]; // short track name
byte Weather;
byte Wind;
word Flags; // race flags (must pit, can reset, etc - see below)
word NumNodes; // total number of nodes in the path
word Finish; // node index - finish line
word Split1; // node index - split 1
word Split2; // node index - split 2
word Split3; // node index - split 3
};

EDIT: plus these....


struct NodeLap // Car info in 6 bytes - there is an array of these in the NLP (below)
{
word Node; // current path node
word Lap; // current lap
byte PLID; // player's unique id
byte Position; // current race position : 0 = unknown, 1 = leader, etc...
};

struct IS_NLP // Node and Lap Packet - variable size
{
byte Size; // 4 + NumP * 6 (PLUS 2 if needed to make it a multiple of 4)
byte Type; // ISP_NLP
byte ReqI; // 0 unless this is a reply to an TINY_NLP request
byte NumP; // number of players in race

NodeLap Info[32]; // node and lap of each player, 1 to 32 of these (NumP)
};

Last edited by Aquilifer, .
Aquilifer
S2 licensed
Quote from audimasta :... Everything they make is meant to be just plain stupid!

For that you can always go to a demo server and see what's going on there
Aquilifer
S2 licensed
Easy? Ok...give a hint. At least I'm so lost, I need one. I've already googled all stars, suns and planets. And the VHS tape gives only "Video killed the radio star" (by Buggles) into my mind
FGED GREDG RDFGDR GSFDG