Well, taking my little knowledge of LFS setup making to Forza 3 I had a big knockout. Putting a 3 degree Toe in or out made a strong difference, the car didn't go straight and it pulled to the right or left; however in LFS it does not happen.
Is it true that if you do that in a real car it will feel that way? like an uncontrollable zig zag or so.
Why is it in Forza and not in LFS?
PS: I know that parameters for toe in and toe out in LFS are the opposite from RL.