I am bored at home (hehe just kidding) so I tell you what I expect from the new patch:
- Fixed Highnose bug
- Increased grip at low speeds
- Decreased effect of slipstream (including the loss of grip behind a car) - especially to cars with wings
- Decreased effect of dirt on tyres
Hmm what serious cheat did he do that he was moved from the team? I don't know if it is just this hotlap or there were other things as well but this decision seems quite hard. But I respect the decision of the team so I dont interfere
It was my question in the other topic too but it seems that in the faster lap the driver used an expoit or cheat in the track and thats why he deleted that.
Yep it's quite strange "people" pay for S2 in order to ruin other's races. There is no better entertainment for them on a Wednesday evening. :pillepall
There is another strange curb on that track: at the slow right hander just after the 2nd split if we hit the inside curb sometimes it flips RAC (We just had a race with it) - the car was not sliding when going on curb. And the funny thing is that I know about 2 other people who had the same problem and every time the car has an accurate 360 degree flip... so it ends in the correct direction.
You shouldn't drift if you want to do a good lap. What you probably call "drifting" is that the guy turns at the limit with adjusting the throttle and he (or she ) needs to countersteer a bit but that is not drifting.
And feel free to download sets from www.teaminferno.hu in the setup section.
I got a set with hybrids in the back before the racing challenge race and it was faster. Then I got a set from sracer with four hybrids and it was even faster (for hotlapping). That's my little story about Bl1 XFG sets
I absolutely think the same. Tristan behaves like a marketing manager or spokesman of LFS
I agree with JeffR's 3 suggestions about tyre physics: the transition between grip and slide needs to be slower/smoother, the effect of dirty tyres is exaggerated, the same with heating up when sliding.
Well, about the segments with different temperatures: I didn't make any tests but every time I locked up tyres in races (for example because of a hard braking) the temperature difference between the cool and hot parts of the tyre seemed to be decreasing and after a while it completely disappeared.
IMO the next step should be a dynamic track surface so rubber left on track would result in increasing grip throughout the race. (As I suggested it in my topic here at Improvement Suggestions.)