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Eric
Developer
OK, 2 more configs should be easy enough to add. Smile

It can't be done as a patch for the current version, though. Sorry about that.
Eric
Developer
I like Radicals so I'm looking forward to this.

I was planning to base a race version of the LX6 on the Radical back in the day.
Eric
Developer
Quote from Eclipsed :Wow,didn't expect such chat here as usually the event activity ends with results,but nice to see some feedback and discussions to make the thread more alive.


I hope seeing racing like this will inspire you when building tracks - Westhill's support roads have turned out great for racing as it's something else than just plain sterile courses. Maybe in future some track could receive a bit wider support/access roads and better transition between those and main track for something like LeMans style track. Just throwing out ideas. Shrug
.

Actually I've been watching the Youtube replays on a regular basis for the last 10 months or so and trying to catch up on some past events, too. Yes, it's very inspiring. Listening to expert commentary with real knowledge about the cars, tracks and drivers and seeing how well the races are organized and presented makes me wish I could provide you guys with better material to work with much sooner. Trust me I'm pushing to get these track updates ready for testing! Sorry for the wait.

I agree, access roads for the tracks are the way to go and they should have been thought about during the original design period. Also I have been paying attention to the track modifications used for these events and I've made some changes to the updated tracks based on that. No doubt I'll need some feedback on these changes during the testing stage.

Not trying to derail the thread, but it is kind of related.
Eric
Developer
Quote from Viperakecske :Yea i understand what u meant

He mentioned it was track limits,i replied whit "eric says no"

Your right, sorry about that!

I'll go get my morning coffee and get back to work.
Eric
Developer
Quote from three_jump :I totally agree, and it's nearly impossible to enforce all the time anyway (hello F1). Not sure that your solutions (FE Green Chicane Did I Say That? ) are safe either, even though they enforce track limits rather hard Big grin

Big grin Yes those chicanes were created back in the day when I used rock hard tyres on the apexes! I'm trying to think of solutions a bit less barbaric these days Nod
Eric
Developer
Quote from Viperakecske :Eric says no,so its a no Na-na

But here is your video

https://streamable.com/3nks0s

Actually I meant no, the track limits WASN'T violated.
Eric
Developer
Quote from three_jump :Not having raced due to other commitments (and neither will next week Frown), but I'd say it's a track limits violation/cutting for simply driving through track objects (pole). If it's over the white line, dunno - that needs a video/mpr.

But it seemed fun Big grin

If this was an FIA event with 100,000 Euros worth of prize money, then track limits should be strict. But those types of limits would ruin what looked like a fun event, I think.
Eric
Developer
Quote from Viperakecske :So,did i? Cool

Well, for the track limit standards consistent in this race series, NO, in my opinion. Smile
Eric
Developer
That was a very entertaining race!
I didn't catch the live stream but I watched the Youtube replay. Then I HAD to download the LFS replay to see if Gabor violated the track limits with that last lap dive!Big grin
Eric
Developer
Impressive and very professional work!

I'm loving the high standards you've acheived so far. Good luck with the texturing.Smile
Eric
Developer
OK, Ive updated the original post and removed the car manufacturers logos.

They are legal for the track adverts but not for modded cars content.

Sorry about that.
Eric
Developer
I think it will be OK to use the updated logos.

I can't imagine these companies wouldn't want their latest logos to be seen ingame.
Eric
Developer
That's a good point.

I think we'd better not, because although we have the use of the logo, we don't have the LEGAL use of the familiar looking intelectual property of the car design to go along with that logo, if that makes sense.

Best not to go down that rabbit hole. Smile
Legal Logos For Use In LFS
Eric
Developer
Here is a list of Logos that we have legal permission to use in LFS, so far.

i3D.net
Castrol
Petronas
Bridgestone
Potenza
Michelin
OZ Racing
Sim Broadcasts
NDR New Dimension Racing
Credit Suisse
ATL Racing Fuel Cells
Avon Tyres
Dell


I'll Update this list when recieve permission to use other logos.
Last edited by Eric, .
Eric
Developer
OK, Thanks!

That's fixed in my version.
Eric
Developer
Thanks for finding that.

I'm having a hard time trying to pinpoint that bug in my version.

Could you please place a marker like you did before, but this time take a screen shot zoomed out so that it shows the surrounding track area, please? Thanks!
Eric
Developer
Quote from Flotch :I was wondering Eric : as you came to deal seriously with the RB4 design, don't you plan to make a race version while you are at it in aim to master the rallyx tracks Shy ?

We hadn't planned to make a GTR version of the RB4 because we already had the FXO GTR. I mean, we CAN do it but the next tasks for me is to finish the updated tracks before I focus on updating the other cars.

But let's face it, the way we're seeing the default LFS cars being modded, I'm sure an RB4 GTR or rallycross version will pop up somewhere. Big grin
Eric
Developer
Quote from Bose321 :Great to see it gone public. Focus is now again on new track updates and physics and graphics?

Yes. Smile
Eric
Developer
Quote from lfsrm :Oh nice update! very clean modeling as usual Thumbs up, must looks very cool with the new graphics update.

Thanks lfsrm! It looks a bit "modelled by hand" in a lot of places, so there's potential for it to look cleaner. But that's hard to do without some tools to make it easier

Quote from lfsrm :Personally I prefer the logo to be a little bit smaller.

Understood. I tried to scale the logo down but when the vertices get too small the Editor complains.
I might have to think about other solutions.
Eric
Developer
Quote from Tazka :Looks very nice overall. Only thing that bothers me is the lfs logo on the steering wheel. It looks kinda tacky compared to the rest of the interior. I think it would be nicer if it was completely circular and engraved on to the wheel. Or then no logo at all.

Yeah, the logo looks a bit bling compared to the rest of the cockpit. I'll try muting the shine and darken it a bit.
Eric
Developer
Quote from superlame :This thing and probably some other buttons are not mirrored when you are LHD , ofc on RHD it looks ok.

Thanks.
Not quite sure what to do about that yet. I'll look into it.
Eric
Developer
Quote from Scawen :Small bug, this triangle appears blue because it has been built twice.

Thanks, Scawen. That's been fixed.
Eric
Developer
Quote from MandulAA :New RB4: keyhole object at the back is not visible in-game (left: editor, right: in-game; both W56)

(great work on it though, looks really detailed now!)

Thanks for finding that. I've fixed that in my version.
Eric
Developer
Quote from Evolution_R :I see there are double sided windows now, but it's darker when you look outside, other cars are not like that, was this intended? Maybe the front window should not be darker from inside.

It was intentional, actually. Scawen has noted the same glass darkness issue, so I've now made the glass single sided.
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