The online racing simulator
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Eric
Developer
Quote from Latvian Video :I am doing a patty wagon replica, basically a burger on wheels. So far it is going well, but lots of things need to be changed.

Nice Big grin

It Looks like you need a low poly physics LOD to stop it from falling underground.

What's the 0-60mph for the burger?
Eric
Developer
Quote from rockclan :Scawen, is it me or is the numberplate on the new RB4 not centered by choice? It's so much to the left, you'd expect some decal to be on the right.


Thanks for finding that bug.

It's fixed now.
Eric
Developer
I have to say, lfsrm, I'm pretty impressed with the car design and the speed of your progress so far! For constructing a fictional car, you really have a natural feel for it.

Car interiors can be fiddly to build without any frame of reference, but I've found that viewing your progress in VR can help.

I'm watching this project with interest. Smile
Eric
Developer
I will correct that too, kagurazakayukari.
Thankyou for your help.
Eric
Developer
Quote from kagurazakayukari :
First of all thanks Eric, new Kyoto Ring looks magnificent!

"XR Autosport"banner have been changed, however from the screenshots that posted, I find the kanji on them still confusing.

They are:
  • XR Autosport
    XRモーターカー スボーツ

  • Advanced Motoring Group
    アドバンスド モータードライビング クラプ

  • ENGEXX Turbo
    ターボ 工学

  • Kyoto Suspension Systems
    懸濁液 競技場
So let's fix it~

XR Autosport
XRモーターカー スボーツ
XR is good, also sport.
But モーターカー usually means small railroad maintenance vehicle in Japan.
See me (Yellow one)

So what should Auto translate to?
オートor a word we familar with:自動車.Thumbs up
XR Autosport
XRオートスボーツ
- XR otto supottsu


Advanced Motoring Group
アドバンスド モータードライビング クラプ
モータードライビング appears to mean "motor driving", but I can only see from a classic car driving tour. Could be モータリング.
クラプ means either club or, well...crap, depend on original word.Omg omg omg Should be グループ.
Advanced Motoring Group
アドバンスド モータリング グループ
- adobannsudo mottarinngu guruppu


ENGEXX Turbo
ターボ 工学
ターボ of course means turbo.
工学? Engineering. So what does "engineering turbo" means lolRazz
So ENGEXX should be translated directly from the Japanese exonyms: エンゲックス
ENGEXX Turbo
エンゲックス ターボ
- enngekkusu tabbo


Kyoto Suspension Systems
懸濁液 競技場
This should be the most funny one both in Japanese and Chinese(Japanese Kanji and Chinese HanZi are similar)Tilt
懸濁液 means Suspension liquid. Big grin 競技場 means stadium and I have no idea why it related to word "system"...Shrug
So all wrong. Correct one:サスペンション システム
As for Kyoto, It could be 京, or 京都 as a city name.Wave
Kyoto Suspension Systems
京 サスペンション システム
- kyoto sasupennsyonn shisutemu

As the "湖 京都 競技場" sticked at the starting light area of KY3 (0.6U/V), Lake, Kyoto, Stadium. And there are indeed lakes there.

Thank you very much! Thumbs up That's very helpful. Smile
Eric
Developer
Well in fictional terms, they are both difficult to make because of the design trial and error process.

Real cars and tracks are easier and quicker to make because they've already been designed by someone else. All the artist has to do is copy what they see.

Tracks take much longer to make than cars wether they're fictional or not.

Hope that helps.
Eric
Developer
Quote from Racon :Absolutely stunning, nice job guys Thumbs up

Apologies for bringing questions, and I don't know how much headache it is to do this, but would it be possible to do the same to AU? Currently ground level is zero, which means no objects can be sunk into the ground. (A lot of our old bangers layouts rely on this)

Why do you need objects to sink into the ground on AU? Just curious.
Eric
Developer
Quote from Flotch :Indeed, so Eric, what is going on currently ? Petals Heart LFS

Flotch, thanks for your interest and involvement for over nearly 2 decades of LFS, .......but this ain't the progress report thread Smile

I Don't normally offer advice or replies about graphics because it's self-explanatory, in my opinion.

To add to Scawens answer about making a racing simulator on the graphics side of things, laser scanning of real tracks and real cars modeled from the original 3D CAD data or 3DS Max meshes will produce the quickest and most accurate results for generating content.

Quality fictional content will take longer to produce because of the design element involved. Anyone who tells you otherwise is lying.

Custom texture work is essential and is also very time consuming, so get yourself a couple of good texture artists.
Eric
Developer
Quote from mbutcher :Hi there,

I've been meaning to make this video for a while, since my job involves Virtual Reality and I've recently been able to pair this with my love for sim racing by purchasing my own Oculus Rift.

I hope this video gives you more of an appreciation of why the devs opted to spend so much time implementing VR in LFS and I also hope it gives you the itch to try it yourself.

If after watching you have any questions, or anything else you'd like me to explain, please leave a reply or drop me a PM and I'd be happy to advise.

I'm no good at video editing so it's just a 1 take clip. I hope you enjoy it.

Cheers


Excellent video mbutcher. It's nice hear factual reasons why people like or even dislike a piece of software.

Thanks for that.
Eric
Developer
Quote from lucaf :With new Blackwood still unfixed one design problem (that was also in old blackwood?) On sector 3 you can cut last curve immediately after pit entry and you will gain with XFG some 0.3-0.5 seconds. I can provide youtube vid, but I think this does not need explanation.

Please post a replay file of the exploit here, and I'll see what can be done about it for the next incompatible update.
Eric
Developer
Thanks for posting the replay.

This bug has already been reported and fixed in my version.The fix will be available in the next incompatible update.
Eric
Developer
Thanks for the bug report, but I can't see any holes in that location.

The next time you get that bug, can you please save the replay and post it here?
Eric
Developer
Photoshopped! Smile
Eric
Developer
This issue has already been fixed and will be available in the next incompatible update.

Thanks.
Eric
Developer
Quote from valiugera :I aways like bugs in LFS. Bugs make the simulator different and funny (for me). So look what i made when i found this bug. Big grin

The problem is, I fixed that bug in my version as soon as it was reported. So you'll lose all of that hard work when the new tyre physics patch comes out. :/
Eric
Developer
Thanks for the bug reports, but keep on posting any new holes or bugs you find.

There will be an incompatible patch at some point which should have all the track bugs fixed.
Eric
Developer
Well, to my knowledge, track limits have varying degrees. Basically you need to keep 2 wheels within the white lines, but if you run wide in an area where you can't gain a lap time advantage, then the lap is legal. However if you cut a corner to gain a faster time by putting all four wheels outside of the track limits, then the lap is illegal.

This seems to be the case in F1. They're constantly reviewing the track limits on a corner-by-corner basis per track. I think I remember Martin Brundle saying that it was hard to know where it was legal to run wide on certain corners, especially at Abu Dhabi.

In the case of Blackwood, I was more concerned with the chicane before the long straight because it clearly had advantages if you cut it. I try to make it obvious where you shouldn't cut a corner, but nothing is perfect. I replied to this post because I thought that MicroSpecV had a slight complaint about a turn which I thought was very lenient.
Eric
Developer
Well, you're outside the track limits at that point. All 4 wheels are outside of the white lines, so there's no point being annoyed about it.

If anything, that part of the track is being quite generous.
Eric
Developer
Quote from bishtop :I am getting an invalid lap while still on the road at the chicane

https://mega.nz/#!Dws33DzZ!qKs ... uiNT6qxLHi-phQ8hj53qvOTpI

i will try doing a separate fresh install to see if works for me

You are hot lapping on Blackwood HISTORIC. You need to avoid the chicane and go straight.

Looks like I'll have to add directional cones for the next update! Big grin
Eric
Developer
Quote from MousemanLV :I see, sadly can't cut no more like we used to after the first chicane. Dear chicane, you will be missed.

You need to hug the inside left turn of the chicane to get a good exit.

It's really painful to watch lap records where drivers jump the last turn of the chicane with all four wheels off the ground while OUTSIDE of the track limits. In that particular spot, you'll gain an advantage doing that due to bad driving.
Eric
Developer
Quote from k_badam :Is this one of Eric's "2 Tracks" or is it something totally new?

No.

This is an update of Blackwood, not one of the 2 new S3 tracks I've been working on.
Eric
Developer
Quote from mbutcher :

The raised rear wings on the GTRs (and other model tweaks) are nice but I will miss the round mirrors on the MRT! Smile


The mirrors on the MRT don't exist on the real life version, they are fictional. I tried to make the original round mirrors work but to be rear-view effective, they had to be extended away from the chassis by some 25cm. They looked like tea spoons sticking out from the chassis.Smile

So we ended up using a generic racing mirror.
Eric
Developer
Er, yeah. let's not derail the topic to patronise the old joke that I never post. It's pretty boring now to be honest.
Eric
Developer
Quote from Scawen :New Google headset announced!
https://www.google.com/get/cardboard/plastic/

It looks legit, but as soon as I saw the video, I thought it must be April 1st.

I'll be glad to be wrong, though Smile



Eric
Eric
Developer
No one has spotted that yet, Draggo. Thanks.

You'll see it fixed in the next update.
FGED GREDG RDFGDR GSFDG