Babies first noise: Brrruuummmm..
Babies first words: Brum Brum
Babies first sentence: Me want Brum Brum
Babies first structured sentence: Brum Brum slow in, fast out!
Babies first criticism: Brum Brum not like real Brum Brum dady
I dont think we are going to get an update for a long time, cos scawen is still building his kitchen and as far as i know its taking ages , mainly because every time he hits a nail hard into a cupboard with a hammer the cupboard goes 100 feet into the air spinning uncontrollably and coming down and smashing
Sireric, i wasnt having a go at ati, just saying im lucky because of the problem with lfs
BTW i was an ati owner at home at one time, unfortunately it was a rage 128 so i find it dificult to 'gamble' my money when thinking about getting an ati, i was seriously thinking of getting a 800xt last time out, but i chickened out (NV 7800GT now)
If i remember correctly, they have 3 versions ahead in development (so they will be working on 6.3 and just 'fixing bugs' in 6.2/6.1), so if its a 'fundimental' problem we could be talking longer
Im lucky as i dont use an ati for my home/game machine, just here at work
The wastegate is the mechanism of diverting the exhaust gasses from the turbo, this is a method used to control spooling/stop overboosting, i know this because my wastegate activator failed leading to overboost leading to the ecu 'panicing' leading to total fuel cut leading to me nearly going through the windscreen
A dump valve has nothing directly to do with boost 'buildup', it is activated when you 'close' the throttle, its purpose is to stop 'overboost' and make sure the turbo does not stall, it does however mean you get a little lag on the next throttle 'open' but atleast the turbo is still spinning to build the boost quickly.
I was reading about the ati drivers when they came out, i know there is a registry setting to disable the dualcore/ht support in the drivers but i cant find it again
Scawen, i would agree with your general statement, because nvidia's latest drivers are dual core optimized (but not for ht) and nobody seems to be reporting the same issues with LFS
Information that may be relivent or not (to do with threading)
Im a A64, single core and an nvidia card
when a background process comes 'alive' such as my norton updating, in say fear or hl2 i get a little 'stuttering' and a performance fps drop of maybe 25%, if the same happens in LFS i get a performance drop of 90% (im locked at 100 fps normally and get <10 fps when 'something' happens in the background) maybe its just a LFS thread priority issue?
Im sorry if this post is not usefull or taking the focus away from the real problem, just thought it may be relivent.
Additional info is that 5.12/5.13 drivers are 'multicore' optimized
The psuedo nature of the HT is that it only has partial genuine simultainious processing capability (only part of the hardware is duplicated) and can run anywhere from 45% to 75% of a genuine dual system of equal type.
Theres another problem adding to this and schofei has said it, im practicing Westhill int (FOX) and they are all pretty fast corners and sometimes you run wide, the problem is if you get say your left hand tyres dirty, turning right you rightly understeer but turning left you get a lot of oversteer, so much that it can be virtually imposible to turn left, the way to ensure you turn left is to get the right tyres dirty too, then instead of crawling 60% speed going right i can go 90% right, strange behaviour dont you think?