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Hezath
S2 licensed
Quote from ultrataco : You have to look at it to see the light anyway.

lol actually my shift light is nearly 20mm in diameter, very bright and pointed directly at my face... I notice when it comes on regardless of where I am looking.

That link was rather interesting, wish the graphs' x-axes were in RPM rather than rad/sec. I've got no idea how he could have calculated all that...

Still want the devs to provide some better tools for selecting gear ratios, I've seen some programs that have a little chart showing what each RPM drop will be etc, very cool, could be creative and really set LFS apart from some others with a good system there
Hezath
S2 licensed
Quote from obsolum :Again, does that shift light come on at a preset rpm value, or does it actually take the torque in the current and next gear into account to decide when to shift?

Preset RPM of course, why would it need to be that specific? As long as my motor is significantly past making its peak power & torque, and it's going to be inside its vague & wide powerband (big inline six with a mild cam profile in my case) in the next gear (manufacturer's gearbox has reasonably well spaced ratios), why not shift?

Also I don't have a rev limiter in my car, and when I'm doing a burnout and potentially skating over different road surfaces, the revs fluctuate a fair bit and I want to be ontop of my game as far as avoiding excessive RPM

I could get a shift light that works your way but as far as I'm concerned it's a waste of time and money; about five times the cost and a lot harder to setup amongst other things... cars for me are a hobby not a profession
Hezath
S2 licensed
Quote from 5haz :I started learning to drive at 12. :mischievo

Same

Quote from thisnameistaken :I don't see any harm in it, I'm sure most 12 year olds have enough physical co-ordination to drive a car on a closed circuit, it's not that hard. I don't know if it'll make them better drivers in future but there's no harm in letting them have a go anyway.

Absolutely
Hezath
S2 licensed
Yeah I miss the tree too! Good foliage can really make a track's virtual atmosphere more stimulating, agree with you there Racer556
Hezath
S2 licensed
I find it fairly hard to tell when the cars are beyond their powerband with the new version... I don't have that problem IRL, but when my body isn't experiencing any forces, I find it pretty difficult. In addition to that, LFS doesn't even give you a dyno graph for the cars - which I think is ridiculous.

No one has even brought up the point of when you're nailing it out of a corner and you have a ridiculously loud car next to you, you can barely even hear your car.

I rarely get to the limiter in LFS but I find I'm over-revving the motor a fair bit of the time with the new version.

And while it's fairly realistic, I find it pretty annoying that most of the LFS cars seem to have tachos situated so that the needle is almost horizontal when you need to be looking at it, not like the good old 60s touring cars with tachos mounted on weird angles to make them as close to your eye's focus at critical points.

My car has a shift light, and with a street exhaust I think it's a necessity when you're racing. And it's worth 3/10ths down the quarter as well
Hezath
S2 licensed
I've never found the puffs of white smoke on flat spotted tyres in LFS very convincing or visually stimulating haha

Re: the turbo engines producing loads of black smoke; black smoke is from a rich mixture, and most turbo car owners just make their cars run rich if they can't get them properly sorted because it doesn't really damage their motor; just fouls plugs and costs a bit more to run. Rather than risking their big dollar motor leaning out at high RPM and doing some proper damage.

It would be pretty funny to see XRTs drifting around a circuit with plumes of black smoke coming out of the exhaust pipe and black stains all over the bumper
Hezath
S2 licensed
Yeah I double checked that before posting, that was fine

I found where I went wrong lol. I typed my driver name in white, and I just naturally put my username in white as well, obviously that includes some hidden characters for the computer to read and it threw it out.

Thanks for the quick responce mate. All sorted
Hezath
S2 licensed
haha it's not really them 'getting warm'.

Race tyres have a high operating temperature... so they start off cold and you flex the shit out of the sidewalls etc and they heat up, pressure increases due to gas expansion etc

Street tyres on the other hand (which is what the XRT uses) have a really low operating temperature, so you can drive along at 20km/h like a grandma and they will still perform 'at their peak' when you slam on the brakes or whatever else.

So what you're doing is absolutely frying the tyres way beyond their operating temperature, that's why it gets so hard to control, they aren't designed to work at that temperature, that's why you can only do a burnout in 1st in a lot of cars until you really start making some smoke and then you can slam it up through some gears hahahaha

Throttle control is the key, as you already know
Z28 demo racer login problem?
Hezath
S2 licensed
Hey don't know if I'm doing something wrong or there's a bug with the new version, but I was just forced to update to Z28 and now I can't log in, it says "Username not found" when I type in my lfs.net login details, I'm only a demo user but the button that says "demo" on it is unclickable lol

Sorry if I've done something stupid
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