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JayDeM
S3 licensed
The-blueprints.com has all the blue prints you guys need
JayDeM
S3 licensed
you have stolen these from The-blueprints.com.
notice how they are all small resolution and watermarked, impossible to use for modeling.
JayDeM
S3 licensed
Minor updates
JayDeM
S3 licensed
I am well aware how motorcyles actually work as I ride myself. Though you are correct motorcycle sims will never be 1:1 due to limited driver involvement through a game, even gpbikes suffer from this same idea.
JayDeM
S3 licensed
update, getting er done. Good bye to my social life while doing this.

That recessed section in the rear tail is where the brake light and turn signals will be. the bike will have no front turn signals unless i decide to extrude a small section of the fork arm and put a raised "led" style turn signal.
JayDeM
S3 licensed
I'm confused on what your after, your asking for someone to make you a mod and offering them cash for it? You dm'ed me but its very confusing the bike I am making will be public.
JayDeM
S3 licensed
This is sick, excellent work!
CD500SXR
JayDeM
S3 licensed
Hello, I am creating a motorcycle.
It's basically modeled after a 70's cafe cb racer mixed in with a new gsxr flipped forks.
Will have a 500 2 stroke similar to the tsr500 and a 6 speed transmission.

Hope to get started in lfs editor, a few more things to add on the model so hopefully soon!

Any input is appreciated. - BadmanTru

Edit- Looking at it now I was thinking of setting the tailights in the rear view of the frame. Thoughts?
JayDeM
S3 licensed
I'll be there! - BadmanTru
Thread of the direction of Motorcycles Steering Enchancements needed.
JayDeM
S3 licensed
Hello this message is pretty much for Scawen and other devs to embark on the though of progressing the Motorcycle steering attributes.

Myself and many others really enjoy having motorcylces in the game, we all use them quite well but there is a certain lack of movement needed for to properly push these to limit. We have new motorcycles coming in every month. I don't want anyone to come in here complaining about the mods or the idea of motorcycles.

I've and a few others have experimented with moving the driverweight on one side to see if this helps with stability and infact it does in such a way that if we could get a script to move the drivers weight when the steering angle we could infact have one of the best motorcycle sims out already. Now I know what you're thinking, Lfs is a car what am I on about, but it's not exactly just a car game anymore. The bikes are proving to work and is very comparable to games like MX bikes and GP bikes both in which I have over a thousand hours.

So my question to Scawen, is it possible for this script to exist and then coexist with cars?
Event- warlab touge warriors!
JayDeM
S3 licensed
https://www.facebook.com/events/1440224912891397/

all the info you need on classes etc etc

today start 4pm est
JayDeM
S3 licensed
https://www.facebook.com/WarLab

like and sure, see our events and join in on the fun.
Mnt.Warlab Touge (intense)
JayDeM
S3 licensed
Welcome to Mnt.Warlab friends.
Created by : Wl-Gunlee/ help - Reckless-Raz
This is a intense touge, not a drift layout.
In the rar. I have provided 3 setups for my favorite cars.
Enjoy.

http://i57.tinypic.com/2crrq83.png

http://www.filedropper.com/mntwarlab
FGED GREDG RDFGDR GSFDG