though this might sound like being greedy especially after youv already highered the object limit to 800, would it be possible to make it a tad higher at all?
as 800 is still really easy to use up, infact iv made a few layouts already using up the maximum of 800 lol.
But appart from, great work look forward to the next test patch.
To confirm, the bug where if you delete objects at a seriously fast rate, sometimes (VERY Rarely) a object far away for example at the other side of autocross can get deleted, its been doing that for as long as iv played lfs, but its very very rare isnt a issue, but if it happens to me ill save rep and post it here.
Depending on how old your video card is and if your willing to try it, try the oven baking trick, placing your video card in the oven for 10 mins to fix it, iv done it befor on a old card.
Well, iv just come from a E6600 clocked to 3.8ghz, and it ran lfs fine, infact going from:
E6600 @ 3.8, and ati HD 4870x2 to what i have now, fps on lfs because it was reaching a cap of 200 i set all the time, i havent noticed lfs any different cause even then i was always 100+ fps, now its just 200 constant lol
you should be getting more fps to be honest with your setup my friend
try overclocking your cpu more. and use msi afterburner for your graphics card
When iv been racing on aston open config with a full house 32 cars on grid,
1920x1080 res, high res textures on everything, 8x AA and also 500+ objects on layout, iv had easy into 200 fps, even at the start when every car is in view.
Core i5 2500K @ 5ghz, Win 7 64bit, Single ATI HD6970 (was planning on 2nd, but no need for any games out today) and finally 4gb ocz ddr3 ram duel channel
correct me if im wrong but you missed this one phill, just driven it now in xrr, probibly best aston combo there is for multiplayer racing its fun in both directions