The online racing simulator
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Someone here has the Simagic Direct Drive on LFS
juliao
S3 licensed
someone from lfs uses simagic's direct drive steering wheel on lfs in the race can you give a word about it to me please
juliao
S3 licensed


Web Page Facebook:
https://www.facebook.com/martinvirtualracing

discord:
https://discord.gg/d7Rw8S2K

Email:
[email protected]
Drivers:

[MVR] J.Martins
[MVR] Dan F Ramos
[MVR] P.Neves
[MVR] P.Perez
Last edited by juliao, .
juliao
S3 licensed
Quote from gu3st :This is likely the issue with Windows recently deploying (recently meaning like 4/5 months ago) the GameInput Runtime which grabs control over wheels. Some vendors have released updated drivers to fix this, but it seems to still affect Logitech wheels.

Disabling the service in Windows fixes it.

put tutorial
juliao
S3 licensed
Quote from SamGeorgev :thanks for the info gu3st. The wheel works jsut fine now. The problem was from the windows calibration via runmenu (joy.cpl), so everythin is fine in terms of steering and pedals. The issue I have is Force Feedback. It shows as switched on in the game but nothing comes up.

Could it be some of the services.msc you suggested. I had a look but could not find a Gameinput Runtime, it only has the Logitec GHHUB and Logitec Gaming Registry.

If anyone else can help with turnign the force feedback will be much appreciated.

Thanks a lot

I'm also having the same problem I can't find the "GameInput Runtime" as you measured

You can make a tutorial explaining
Last edited by juliao, .
juliao
S3 licensed
Quote from Flame CZE :You’re using version 0.7D so this is not related to the test patches in any way. You can use the Technical assistance or a Bug reports forum to report your issue.

please scaew fix the steering wheel detection because when you change the steering wheel is giving error
juliao
S3 licensed
please scaew fix the steering wheel detection because when you change the steering wheel is giving error
juliao
S3 licensed
YES/Juliao/23
juliao
S3 licensed
#23
juliao
S3 licensed
skin mvr
juliao
S3 licensed
23/juliao/julio martins/ brazil /Martin Virtual race
Last edited by juliao, .
juliao
S3 licensed
someone managed to fix the problem
juliao
S3 licensed
Looking
Quote from johneysvk :they're pretty blurry

e porque sao de uma versao antiga do lfs de 2007
Last edited by juliao, .
my personal skins free
juliao
S3 licensed
my free skin Already uploaded to LFS World
I'm having the same problem as FF AXIS
juliao
S3 licensed
I'm having the same problem as FF AXIS
juliao
S3 licensed
Zzzz
Quote from BeNoM :EDIT by Scawen: Originally posted by BeNoM in "LFS in the news" but sparked a conversation so moved to separate thread.


MOD TRACKS
juliao
S3 licensed
the devs think about releasing the track modeling too
help plis
juliao
S3 licensed
this error is occurring in the ffb error simulator
juliao
S3 licensed
bought the server to play nascar and the result was this of the image
juliao
S3 licensed
bought the server to play nascar and the result was this of the image
juliao
S3 licensed
Quote from thegamer147 :do you have "hmn" folder ?

I put in the folder of lfs
Error Entering
juliao
S3 licensed
I'm having problems booting version 6 v3 a message is appearing [could load not humans]
juliao
S3 licensed
Quote from MacedoSTI :is possible add some options on car editor?
i mean a way to export to obj for fix Normals without lost all material/textures informations or add a option to calculate the object issues

if i import the whole car again i will lost all materials? D:

lucas tira o nomes que contem direitos intelectuais se nao eles tira do site
pelo menos por agora como nome do carro eo da nismo
juliao
S3 licensed
Quote from Scawen :The change to hosting is a big change. But it shouldn't really cause many problems. We've been making sure of that.

The reason for it... many people are aware that piracy is operating, attracting many people to a separate community. This has been possible because of the way we gave out server code. It is a serious problem and it has got to the point where the business doesn't earn enough to live on. So we need to prevent piracy, or there will be no LFS.

Freely available server code was convenient, but it could also cause the end of LFS. So we need to provide something new and not allow pirates access to it.


Unfortunately that will not be possible, when using the new version. The old version will still be available though, but not maintained.


Yep, that's how it works. Our hosting system allows access to an InSim port.

I believe there is a way to solve this scaew you could split the game in two parts who uses mod could use in a previous version than you updated

how much players loyal to the original game enjoy the original version that you are updating with graphics and other benefits so those who like real competition use the s3 pro mode
others who like clandestine mode would use mod mode so you would have time to work on new projects for the original lfs
it's just an idea you can use from what i'm trying to say
in the matter of servers, you can do the same to create the mod server
as long as players continue to buy the license to have this benefit
this idea came from aseto corsa, which uses two platforms one asseto corsa,,, and asseto corsa competizione
are separate games
Last edited by juliao, .
FGED GREDG RDFGDR GSFDG