Hi Scawen, a few questions and suggestions.
1. Is is possible to set a custom resolution of 1920x1200 (because it has same ratio as 1280x800)? It´s been told that downsampling gives a better graphic experience on the lowres devkit.
2. Is there a way to show/log the current used IPD somewhere? I found following settings in the config file. What are they doing?
G3D_HMD_IPD 60.0
G3D_SCREEN_IPD 60.0
(info: my IPD setting in the OculusConfigUtility is set to 64,0mm)
3. Chromatic aberration seems not implemented. I thought it´s part of the SDK?
4. As you said before, a neck model is also missing (yet). Same here, I thougth its´s enabled per default when using the SDK?
Thanks again, for your effort