Lap AND MPR timecode of incident: Lap 7 time of replay 14:37:00
Car(s) involved: #54 and #80
Location of Incident: Between turn 4 and 5 sector 2
Brief Description of Incident:
#80, about to be lapped by #54, decides to turn into inside line and brake not noticing that #54 was already going to take that line, causing #54 to rear end #80.
I faced this problem twice last friday. I had a skin stuck in donwload, i tried rejoining the server but the same skin would stop the loading of the server. I could only rejoin after closing and reopening LFS, the other time i just had a skin downloading for 2 hours..
Isn't there literally an off topic part in this forum ? And also whats the problem in talking about the game, in the game's forum... What do you think this forum is ? All the reddit and facebook groups in one place ?
Were custom shaders created by the developers? Were car mods created by the developers? Higher resolution/custom textures? Custom sounds? Were the insim that count the thousands of a second created by the developers? Offline replay analyzer? No, but people still use them. Community work is not useless, they help the game. I know "made by the developer" is usually better but if they do nothing about it what? So far the answer to those that didn't like the graphics of the game has been "use this custom shader and download this high resolution texture pack". Ofc, in a while that won't be a thing anymore.
Official Sessions for Round 8: Race; Servers: Main
Lap 23 Timecode: 30.02.00
Car(s) involved: KevinRacer "[MRc]KIG and Ka Darai "minve"
Location of Incident: Pitlane straight
Brief Description of Incident:
After SC being deployed in lap 23, minve decided to continue for the battle and then, at the end of the lap, overtake me under sc.