The online racing simulator
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misiek08
S3 licensed
I'm very sorry @Victor. I sent you PM.

@all: I understood Victor's " I don't mind " like "I'm not going to" and it looked like Victor isn't going to help me. I can speak English and I understand it but sometimes I translate something wrong.
misiek08
S3 licensed
So if I need help I have to public many things to others? Okay.
Summer time started and I have time to work on my PRISM plugins that are started or drawed only on paper.

Now I need example in AS3 how to send msg's and reo's to server. In a 1-2 weeks I'll release an relay plugin for PRISM for ppl that need more than 8 apps.

I have problems only with fields like char[]. I can send bytes, words.

Here's how I send ISI (it don't work, but I have an relay plugin that register self with ISI and acts as proxy between flash and LFS):
socket.writeByte(44); // Size
socket.writeByte(1); // Type
socket.writeByte(0); // ReqI
socket.writeByte(0); // Zero
socket.writeUnsignedInt(0); // UDPPort
socket.writeUnsignedInt(8); // Flags
socket.writeByte(0); // Sp0
socket.writeByte('!'.charCodeAt(0)); // Prefix
socket.writeUnsignedInt(0); // Interval
socket.writeUTFBytes('asd'); // Admin
socket.writeUTFBytes('Test Flash App'); // IName

misiek08
S3 licensed
I see tips from another ppl but if someone have done something, we shouldn't have to make it again.
misiek08
S3 licensed
I did my own system PHP<->Flash, where PHP is server (I know PHP so it isn't problem for me). I can now send few packets I need. So I see, I have to parse all packets again in Flash....
misiek08
S3 licensed
I know. I did PHP system like PHPInSimMod alone and it was working. Now Dygear made PRISM from PHPInSimMod so I didn't public my own php library/framework for InSim.

Now I started to learn Flash, I did half-live tracker for long races in flash using bothy tracker code written in PHP. Like I said I wonna make studio in Flash for team to manage any data in 16h/24h races. I wonna release first version at 1.08.2011r. but I don't have so much time to code every packet in Flash now so I'm asking people like Victor to release InSim flash library.
misiek08
S3 licensed
Yes, but there isn't any library/example published. I started fun with Flash yesterday and I did an Flash-version of Live Tracker for long races (reading data from PHP). Now I wonna make it flash-only to provide data faster.

EDIT:
Maybe I'll do it with PHP Client/Server (PHP connected to InSim, converts data to XML and then I'll request this XML by Flash but it's a little bit slower than directly Flash-InSim connection and needs more work).
InSim in Flash
misiek08
S3 licensed
It is possible to connect to InSim in Flash? Yes it is, but there is no library for Flash. Maybe someone have it? Can you make it/public it?
misiek08
S3 licensed
Yea, buttons id's are one for all 8 InSim connected to LFS Server. You can display only 255 buttons on user's screen. Not 8*255=2040
misiek08
S3 licensed
Quote from The Very End :I like the idea, up to 64 cars sounds fun What about making a system where two cars shares one place in pit? In that way there would not be any need for more pit space, and it could make an interesting change in pit stop strategy.

This can be done by InSim.
misiek08
S3 licensed
Where can we download it?
misiek08
S3 licensed
Maybe packet are not queued
misiek08
S3 licensed
Quote from Scawen :You still have two, because it's Friday you got one this morning.

Anyway we'll reset everyone's unlock count to 3 when we release 0.6B.

You are releasing many patches now. Can you reset unlocks every day at 0:00 or every 2 days until stable release with VW and Rock will be released?
misiek08
S3 licensed
Can you give us* detailed info about hour when you will be changing it?

* corected from as to us. misiek08
Last edited by misiek08, .
misiek08
S3 licensed
Yeah, it could be used in every type of events. Race (we dont have to use air_intake or added_mass), drift (user can upgrade car for $, and win the $ in events), cruise (tuning/upgrade-system) and drag too.
misiek08
S3 licensed
Why this topic died? It's very important and contains very interesting suggestions.

My next sugestion is to:
- let's InSim control car variables (power,weight)

This will make LFS more interesting, because we can use this options in legaues. Also we can make an upgrading-system on cruise server or NFS like servers.
misiek08
S3 licensed
So $this->btn[$btnid]->ClickID shows CID?
misiek08
S3 licensed
Please show other ppl how you did it to aviod more questions.
misiek08
S3 licensed
Yeah.
misiek08
S3 licensed
byte Type; // ISP_OBH

Maybe ISP_HLV? C&P mistake
misiek08
S3 licensed
Is it possible to hide user message?
misiek08
S3 licensed
It's possible to teleport, drive thru other player, drive thru everything online. It's possible to change power, weight online.

I asked few modders and the gave some replays and videos with this cheats. It looks like in #1 post.

I don't know how they do it!
misiek08
S3 licensed
Propably we have to query LFSW on every joining user.
misiek08
S3 licensed
Yeah, but I think, they have personalized track editor, not good for public use, for everyone.
misiek08
S3 licensed
@Dygear - one thing I have said it's propably done (moving objects). Allowing cars modifications will be only 1 topic from devs. Track editor? Maybe 2-3 months of work for Scawen, he's good programmer.
misiek08
S3 licensed
OFFTOP: If moving object via InSim will be allowed, we need later only track editor and permission for devs to use modified cars. The LFS can be best simulation game ever in less than 6 month if devs will change "policy action" (Google Translate).
FGED GREDG RDFGDR GSFDG