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RacingSimFan
S2 licensed
I bet they have...how else could the default setups for this car be so good?

But since I highly doubt they're going to "out" themselves on this forum we'll just have to keep on wondering.
RacingSimFan
S2 licensed
Unfortunately even with the new patch, the draft is still so big that it's still faster for 2 cars to slingshot off each other, like it always was.

One day I hope the devs cut that draft down to more realistic levels, to the point where a faster driver can pull away from a car he's just passed. It would bring more skill and less chaos to oval racing in LFS. Let the drivers and cars that are truly equal in skill and performance battle it out side-by-side; the current process of slingshot drafting is artificial at best and chaotic at worst.
Mates@Track for S2T?
RacingSimFan
S2 licensed
Is there one on the way? I've become so dependent on this great little program because it makes finding and joining a server go so much faster. I hope the developer will make a version that works with the new patch.
RacingSimFan
S2 licensed
Well whatever our opinions on the morality of Traction Control are, this is the best TC system I've seen implemented into a game, and I think everyone agrees with me - which is why people seem to be praising TC, when in fact they're really praising how well the LFS Devs have done the TC for this car...with the tremendous support of the BMW-Sauber team.

I love how adjustable it is and that it is tied to setups, and that you can switch it off at the touch of a button. Jack it up for South City. Turn it off completely on KY Oval. Happy medium everywhere else. And it all gets saved so you don't have to keep adjusting it for different tracks all the time once you've found your favorite settings.

Like I said, whether TC is 'moral' or not will be debated to the end of time...but LFS has done a super job of making it realistic in-game.
RacingSimFan
S2 licensed
The Day Hath Come!!!!!!!!!!!!!!
RacingSimFan
S2 licensed
BMW bought out Sauber but kept the name to appease fans. But for all intents and purposes, that is the BMW factory team.

And FYI there is still a BMW logo above the spinner video.
RacingSimFan
S2 licensed
Quote from thisnameistaken :In total torrential rain situations they start on the grid like usual. Don't you remember that hilarious ballsed-upped start at Spa in the pissing rain when Coulthard took out half the field?

And 2 years later under the same weather conditions they did a rolling start...

Mind you it didn't look any different from a rolling restart. Series that do rolling starts all the time make the cars stay in 2x2 formation till the green flag/light. But that year Hakkinen took off into the sunset at the start and the field was strung waaay out.
RacingSimFan
S2 licensed
If ya need to see it to believe it...here it is from within the new CMX Viewer:



RacingSimFan
S2 licensed
Trouble is that that kind of racing gets repetitive real quick. There's little to no skill involved and your chances of success are entirely dependent on luck, timing, and environment.

Some may say "That's oval racing in a nutshell" but actually there is skill in oval racing when you have to actually lift in the corners, modulate the throttle on exit, and when you have enough horsepower to be in control of your own destiny.

So, in short: No. I don't want to see pack racing come to LFS. There is enough of it in the NR2003 servers (they all run the restrictor plate tracks ffs) and it is boring and repetitive. (and results in MASSIVE multicar pileups if even 1 person makes the slightest brainfart)
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
That's sort of like NASCAR restrictor plates that they use on the really high banked tracks to reduce speeds.

The whole train effect is because the restrictor plates make the cars so underpowered that 2 cars drafting are a LOT faster than 1 car by itself. That's probably true in all cases but it is not as drastic in cases where the engine has enough power and thus isn't as dependent on aerodynamics.
Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
While you intellectual types were waxing philosophical about the Blackwood Guru and all hidden meanings of his eloquent message, the answer to his riddle is really an F1 car!!!
RacingSimFan
S2 licensed
I think oval racing (in the hands of good drivers mind you) could actually become MORE interesting and challenging than before.

Think of this:

1)they've fixed the ride height bug and the slipstream effect
2)this new car should be capable of over 200mph

That means that you'd likely have to lift for the corners and without the mega draft the drivers who are the smoothest and can keep their momentum through the corner will succeed.

I hope we'll be able to skin the car cuz it would be a shame to make everyone drive identical BMW-Sauber liveried cars.
RacingSimFan
S2 licensed
Quote from DevilsTower :Been up all night waiting for the patch, after Kajojek popped up on our server saying the patch was outillepall

:ices_rofl you fell for that?!?!?

I dared him to do that while we were in the [noobs] server!

Last edited by RacingSimFan, .
RacingSimFan
S2 licensed
Quote from stevewhite :This patch better be the best thing in the world or A LOT of people are going to be, to say the least, let down. I dont think its a good idea to tease us like this because people always get their hopes up... and are all too often let down

I dunno

I think the previews we've already seen are going to really improve the game. Who knows what more the patch will have? Either way its us impatient little kiddies that are getting so wound up over this.

We all know that the chances that this patch will have rainy racing, Night racing, a new car, or a new track (not just a new config) are slim-to-none.
RacingSimFan
S2 licensed
the patch won't come out till you all go to sleep so nighty-night guys...
RacingSimFan
S2 licensed
Quote from Kajojek(PL) :Few minutes ago I was racing on [NOOBS]Pro Chat server and somebody had a great idea. How about someone goes on different servers and say that the patch is out? So I went lol. I was screaming Check www.liveforspeed.net THE PATCH IS OUT!!! lol Some people disconnected right away hahahah. Thanks for that idea.

Glad you liked my crazy idea!

Any time you can capitalize on the vanity of addicted computer gamers is a great time.
RacingSimFan
S2 licensed
Quote from sil3ntwar :Hang on a second... When did they change the dials for the Single Seaters again!?! They look a lot better than the other updated ones.

yeah I saw that too! very nice. the blue looks better than the greeny-gray or whatever it was.
RacingSimFan
S2 licensed
I agree with Tweaker. LFS is by far the fastest and easiest to get on track and race right away. Even with mid-race join disabled you're allowed to join the server and view if there's room.

The other 2 big online games, rFactor and nr2003, both lock out people after qualifying. That and once you leave the track to the setup menus etc. during the race you can't go back on track. So in those games, not only do you have to go through the rigors of practice and qualifying sessions, but then if you're wrecked early on you can't do anything until the race is over. And because the races are usually twice as long in those games as they are in LFS, when you head back to the server lobby to check the status of other servers, most often they're all in the middle of races and you can't even get in to view.

Very tiring. It sucks to spend 2/3rds of any given sim-racing session waiting for races to end so you can join.

May LFS never go down that path!!!!!!
RacingSimFan
S2 licensed
Quote from SamH :Which is stronger, curry or chilli?

I think it all depends on what the cook puts in it. I think chili has more potential for 'heat' because the guidlines for making it aren't as tight as for curry and chili cooks will put some wild stuff in the pot to give it a little more bang.
RacingSimFan
S2 licensed
One forum I participate in has this neat habit of changing the subject to something completely random in threads like this.

I had chicken fajitas for dinner tonight. What did you have?
RacingSimFan
S2 licensed
I saw that before which is why I reverted back to 4.50.

Nighthawk's and Razzone's ideas have helped some. They minimize the problem but I guess nothing can completely solve the problem aside from using negative values which isn't possible in LFS.

Why Logitech's wheels are like this is beyond me.
RacingSimFan
S2 licensed
Thanks for your help.

I've tried the drivers but that hasn't made any difference. I'll try some of your other hints.
RacingSimFan
S2 licensed
That's just it. In ISI games the Force Feedback strength slider bars also go into the negative values up to -100%. The solution of using negatve FF values was pointed out to me in forums for those games not long after I got this wheel (little over a year ago). The problem was common too.

However, there aren't any options for negative FF values in LFS so this is a major problem for Logitech wheel users.

It is often described by others as 'oscillation' but its the same issue. The wheel won't hold true center because the force feedback pulls away from center rather than towards it. This problem is somewhat masked by having centering spring force enabled in the Windows game controller settings but nevertheless the weird behavior is still there.
Force Feedback Reversed/Inverted!?!
RacingSimFan
S2 licensed
I think this has been brought up before but I haven't found a solution that works.

I have a Logitech Wingman Formula Force GP and this problem happens to me in both LFS and NR2003.

The force feedback is inverted meaning it tugs away from center toward the left or right and resists me as I return the wheel to center. Once the wheel crosses center then the FF pulls it toward the other lock.

It should be the opposite. The wheel should resist me as I turn it from center and return to center if I let go. Now in ISI sims like rFactor and F1C, this problem can be solved by using negative FF values but since LFS and NR2003 don't have that ability, what can I do to correct this (beside the obvious reduction of FF strength)? Are there 3rd party tweak programs that can invert the force feedback behavior?

Also does the Momo and/or other Logitech wheels suffer from this problem?
RacingSimFan
S2 licensed
Am I experiencing deja vu all over again?!?!?!?Shrug

I could've sworn I saw these questions last month. And the month before that. And the month before that.

As much as I'd like to say "let this be the last time I have to say this..." I know it won't be.

But trust me...they're working on it. They will knock our socks off. All that we ask will be granted us. Life will be beautiful.
Last edited by RacingSimFan, .
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