The online racing simulator
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RC-Maus
S3 licensed
Thats not how google translate it Wink


BTW мразят турците would be much nicer
RC-Maus
S3 licensed
Quote from Flotch :Initial price is 0 : demo is free and unlimited and is containing everything "locked", else than 3 cars and some BL configs, that you may "unlock" eventually if you buy S1, S2 or S3 levels !

Maybe they earn more when s1 is free for a week and then sell S1 with maybe upgrades to S2 or S3 Wink
But thats not up to us Big grin
RC-Maus
S3 licensed
Quote from THE WIZARD DK :this is a server issue. you need to speak to the server admin. it is not an LFS issue. but sure ,names like that is not okay. but its still the server admin who needs to take affaire on the server about it.

Not at all … u didn't check that list shows usernames u know pressing cntrl shift.
https://www.lfs.net/profile/1235076
RC-Maus
S3 licensed
Quote from benjamin.torres :Rainbow Six Siege definitely doesn't charge for its updates and it's been released 4 years ago...

Think there are no games that charge for updates. Shrug But do u know games that get updates after 15 years?
RC-Maus
S3 licensed
Quote from Pasci :Live for Speed has in terms of dedicated host solutions in my view the nose ahead! Why does "high gloss" racing sims need 20gb and more data for a "simple" dedicated host (like ac, pc, ams)? LFS host also runs smoothly under linux.

Great work!

Just thinking how to make online experience more stable and more prezice Wink


BTW PC2 dedicated host is 20MB and AC dedicated is lot bigger but this include all results from past 3 years and manager program. But I see big difference in cpu usage. PC2 and AC when the servers full my server has 20% cpu load and about 4MB/s upload.

While with LFS server cpu load is arround 1% and upload is arround 26KB/s.
RC-Maus
S3 licensed
Quote from THE WIZARD DK :it does? i thought victor said he wouldnt support it anymore ?

EDIT: checked it now. it does work

https://www.lfsworld.net/remote/

is Mrc servers included in those servers you told me to stay away from Storm ? you werent very specific when you said it, so was just wondering ? could you make a list or something to specify which servers i should stay away from ? that be great. thank you !

Think Victor said he needed a work arround now web is with cloudflare.

And I think I never said u should stay away from servers. Uhmm But I go mostly just airio servers. Or sometimes visit a old friend.
RC-Maus
S3 licensed
Quote from Scawen :The main problem is latency rather than bandwidth. In other words, the problem is the time delay between the server and the guest computers, not the frequency of the position packets.

Of course, we can't solve this latency problem by increasing bandwidth. In some cases the latency can be made worse by increasing bandwidth.

Each time a packet arrives on your computer, LFS runs that car through the physics system from the time it was sent, to the time it arrived, to try to predict where the car is now. It is always a bit wrong, of course, or sometimes a lot, depending on how long the delay was and how many driver input changes have been taking place.

Increasing the number of packets per second increases your CPU load (which can result in lower frame rates and worse latency - imagine this at T1 of a race) but will not get the cars into better positions than they already are, because that error is due to latency rather than bandwidth.

I think when you and other drivers are connected with good connections to a server with low latency, the other cars are not jumping around all over the place. Is that true? The problems begin when you or someone else has a laggy, high latency connection to the server. That problem wouldn't be helped by increased packets per second. In that case the lagging remote car would just flick more frequently into more of the wrong positions.

I understatnd time delay is main problem. But my thinking is more packets gives LFS less quessing where the cars are (Biggest problem are the keyboarders from other side world and LFS calculating Wink ). When I check my CPU load it's Always between 8 and 16% playing LFS. So I also not really see a problem there. Offcourse the guys with cheap machines will get problems running LFS with intel cpu gpu.

Flikkering cars then connection is really bad probally also with packet loss. I just kick those guys if they don't stop downloading (thats mostly the case).


Edit: packet loss is handled with airio at our server and airio spectates car when to much packet loss.
Last edited by RC-Maus, .
RC-Maus
S3 licensed
Remote works now Wink
RC-Maus
S3 licensed
@Scawen I don't understand why pps is max 6 in dcom. I know this is asked earlier with test patches I believe. Thought reason was cpu load it gives on servers. But I lately found out u can set this to 12 pps when u make a local server. Wonder on what speeds this is based (thinking 15 years ago u had 100mbit lan) But these days many have that speed on internet. Just the poor guys with adsl/dsl get 20mbit average down.


So I hope we will get more pps in dcom think it can help making more steady connections. Upload 47 slot server with 12 pps in LFS is about 2 MB/s. When I compare this to Assetto or Project Cars their server uploads for 24 cars about 4MB/s. And I Never see cpu busy with dcom (running my server on a i3 3rd gen).


So still wonder why Wink
Last edited by RC-Maus, .
RC-Maus
S3 licensed
Maybe u could use dcon and use this in script

// no/kick/ban/spec: wrong way drivers
/autokick=spec

But not sure if dcon works when no internet.

dcon has bit more options then the start host in game has. It's just me thinking how to go arround this problem. But I think it has to do with the wrong way drivers.

Edit: Can set autokick=no
Last edited by RC-Maus, .
RC-Maus
S3 licensed
Quote from SimulatorRental.com :The only thing I can think of that is left, is a bug in LFS, maybe something to do with the auto-kick for driving the wrong way... maybe it is kicking the wrong player? maybe it is being triggered at the wrong time in the code?

Maybe use /cruise=yes as I believe u use 1 account for all players

Do u use any insim like airio? Airio can spectate guys going off track or heavy spins speeding ignoring blue flags lagging etc. But again not sure what will happen when all players have same username.
RC-Maus
S3 licensed
Quote from benjamin.torres :Funny how people with valid concerns are called trolls in this forum.

Not sure if it's concerns. In my eyes you guys just complain about everything and everything the devs work on or did in past 5/6 years isn't good enough Shrug
RC-Maus
S3 licensed
Best is save replays Wink
RC-Maus
S3 licensed
Why not important? I think this would be great idea with new graphics and new high res fonts.


All will give LFS better looks.
RC-Maus
S3 licensed
Quote from Big Daddy :But for me it´s time to leave I guess, nothing more interesting to come and not worth for me to wait. The physics would be the last nice thing to try, but that´s fine for me.

Think if not contibute there is no reason to stay.
RC-Maus
S3 licensed
Quote from simon1234 :No unfortunately not we changed host a while back and I never got round to changing ips and ports on lfs world.

Join the servers and do some racing!!!

No worries Remote still not work Wink
RC-Maus
S3 licensed
Think If I was Scawen I would make LFS 2 (New Graphics new physics) And maybe sell per track and car as DLC's. FTW Did I Say That?LFS
RC-Maus
S3 licensed
@Big Daddy Looks like u had a big break. I mean only 37k km in 12 years?
Think the devs had much smaller break. Maybe 5 years?


+checking forums etc dayly job Wink
RC-Maus
S3 licensed
Quote from benjamin.torres :i need a viagra at this point to keep a hardon about LFS
but it seems like youre naturally gifted in that area

I think it's sad how u and some others act. Also think it's sad to hide behind new demo account.
And noone forces u to play LFS.
RC-Maus
S3 licensed
Quote from Big Daddy :Well my personal last words on this topic:
...
But I think it´s time to stop and to accept that LFS is something great from the past.

I think not … offcourse the devs could have made a new game but they didn't. (Lucky for us)
Think we saw some nice updates 3d, real reflexions, real mirrors etc.


Maybe u should have some respect for such a small team that Always kept things working Shrug
RC-Maus
S3 licensed
Quote from The_Great :so what? everybody left and moved to different sims and I doubt because it was because of bad fonts and/or lighting.

its being proposed as the next revolutionair thing of 2019 after a full year of working on it. maybe fifteen years ago when dx9 engine first came out

so topic question still is valid, where is LFS going? nowhere

Not true in my eyes. For me I tried 7 other race sims and for me LFS still beats all (Thumbs up for devs). Mostly just in gameplay the easy chat and spectating mode + other great plus is the insim that makes it possible for others to make their great programs. And I don't count the f1 201x and rally games as sims.
RC-Maus
S3 licensed
Quote from Eclipsed :You obviously didn't catch what he ment with it.
I'll try once again: Scawen wrote that new tyre physics MIGHT be released with next update. For some reason people around here took it as promise that it deffinitelly will be released.

Other way said - don't take plans and possibilities as promises! This is why so many are upset around this community.

In my view he said maybe after this update Shrug But there still was time now he had tools for eric Wink
RC-Maus
S3 licensed
I hope with u guys Wink
RC-Maus
S3 licensed
Quote from Storm_Cloud :Been away for a couple of years. Were the tyre physics updated in the end?

Still tyre physics pretty much okay. Think only supers and mostly R's need badly update.
But thats just me comparing with other sims Smile
RC-Maus
S3 licensed
I wouldn't mind if all times get deleted. If they still light grey like in 2007.

I prefer that before I delete them myself Wink
FGED GREDG RDFGDR GSFDG