The online racing simulator
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Resound
S3 licensed
Quote from Takumi_Project.d :I reckon LFS on the C64 would be possible!!!!!............ if it was a text adventure!!


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Monday 7th of August. Blackwood GP

You are first on the start grid out of 8 cars. Glancing sideways you notice a car on the grid beside you. You are in the cockpit of an FXO. There is a steering wheel, pedals, gear shifter and assorted switches here. There is a set of start lights to the north. Gradually counting down, with the final green light about to show.

> Press accelerator

Accelerator pressed. The car lurches in a forwards direction with lots of wheelspin. There are other cars here. There is a tachometer here with a rising needle and gear indicator indication 1st gear. There is a shift light here which turns on.

> Shift up.

You have shifted up. Your lead over the following cars has extended by 1meter. There are other cars here. A right hand turn is approaching. There is a steering wheel here. There is a brake pedal here...



You are in a pack of twisting turning FZRs that all look alike. You are at turn one. You may get punted by a noob.
Resound
S3 licensed
Quote from dawesdust_12 :wow, you quoted a post I made like 5 months ago.

Oh really?

Care to post a link?
Resound
S3 licensed
Quote from dawesdust_12 :The LFS Bible, Written completely in yee olde English, and is also available in English Modern, Dutch, German, and Chinese...

Heh

Thise men three didst come,
Clep't Scavier as companie
An' that they could in summe
Mak for their sym to runne seemlie
Didst then fashion divers carres
And alle yn their array fulle faire
Cumme each to laye rubere upon the tar
And plotte each to mak the other kerf the aire
Welle thro that cite sooth have I runne
Welle have I trodde that ferny track of greene
Whether under cloude or sunne
I do trow each ynche of it I ween
And yet more grounde do I espy
The eastern ringe, the westren fielde
I fulle delight yn each discoverie
and yn each darting wheele that I do weelde
And soe stoute Scawen takke tho thy code
Do yt welle that yt might welle compyle
Aroint each bugge and I do trow wee would
Yet tarry and bee contente for a while.
Resound
S3 licensed
I've found that the F08 is a lot less nervous since the physics patch and it wasn't that undrivable before the patch. I find it a really solid pleasant thing to drive these days, especially compared to the BF1 but with enough power to make it more interesting than the FOX. Incidentally, the FOX is a great car once you start trying to drive it really fast. It's easy to drive at nine tenths but getting that extra tenth required to play with the big boys takes real finesse.
Resound
S3 licensed
Quote from Bosse :Try watching it with VLC. Works fine with latest VLC for me..

It's a really cool movie!

That did the trick...thanks
Resound
S3 licensed
I've tried downloading this a few times. The weird thing is that I get the initial title screen so I've got the codec for it but once the title screen fades all I get is the sound.
Resound
S3 licensed
Quote from ajp71 :Firstly they were very difficult to drive but they were better suited to a big engine because:

- The engines were smaller than a Rover V8 with a neat gearbox/diff coming straight out the back and some of the cars had the engine as a stressed member.

And which block did you think that Repco-Brabham engine was based on?
Resound
S3 licensed
+1 for the skinnable face for all the same reasons that see-though windows on the cars was a good idea. Plus, it's one thing to customise, which is an aspect of the game I've always found fun.
Resound
S3 licensed
Quote from Captain Slow :*in yoda style voice* patience, you must learn patience!

But I've already raced so much!

*bump*

Ow! Ben tell him! Tell him I've driven AS North REV in the MRT!
Resound
S3 licensed
Quote from BBO@BSR :
I dream about little things that brings more fun into strategic driving:

- Tyre change (only 1 tyre or just both in the front etc. not just all after %)
- Damage repair (on/off - I don't want to be repaired all the time)
- Short Time based racing instead of laps (I mean less then 1 hour, what about 15, 30 and 45 min. races)

- Oh and let us search the online servers in game by name , ping and by track (not only by cars)

... just dreaming

And along similar lines, assymetric tyre compound setups (hard on one side of car, soft on the other) and for the open wheel cars, speedway type wings so that zero wing isn't the fastest setup. I know not everyone races oval (and to be honest, I don't much) but this would make it more interesting.
Resound
S3 licensed
I'd say bring the tyre grip back on par with the other TBOs and shift the weight bias forwards with the FXO and for the FZR...it's got MORE torque than the turbo cars! Bring that back to par and maybe make it a good bit peakier. An engine that revs to 9000rpm should be a bit piggish down low, even with VVT
Resound
S3 licensed
Quote from Gunn :But for someone who has never seen them they don't look similar to anything.

Yeah I suppose if you were completely oblivious to the existance of the rest of the world, that crazy foreign money could be a trifle confusing.
Resound
S3 licensed
And just to complete the open wheel set, here's my gelati skin for the BF1. There may be refining in the future, but ver. 1.1 will do for now
Resound
S3 licensed
Well the LX6 was distinctly squirrelly in S1. It's a bit of a pussycat in S2 and I can't really see the LX8 being much more terrifying than the S1 LX6. Personally, I'd love to see it. Those who find a car which won't take being floored in first gear a bit too challenging can leave it in the garage, but I'll fang it with pleasure.
Resound
S3 licensed
Quote from Niels Heusinkveld :LFS *can* rule though, thats obvious. With normal front tyres, trying to do scandinavian flicks in the Fz50 is such a joy / challenge. It really doesn't want to just throw the back around, you have to do some serious provoking. This replay shows some non expert but still cool action imho.

Another very interesting thing might be TC. Now that you can have it on the Fz50, its kind of 'strange'. With an understeery setup and normal front tyres, you can provoke understeer: i.e. the car more or less goes straight. However, if you do that with TC enabled and your gas pedal to the floor, throttle will drop to 0% by the TC! So you're more or less going straight with loads of understeer, yet TC thinks there is 4% slip and cuts throttle? If TC on the Fz50 is cutting the throttle when rear wheelspin is >xx% then I'm not sure why front tyre understeer would lead to enough rear wheelspin to make the throttle stop completely... Who can explain that?

Of course if TC on the car acts when any of the wheels, driven or not driven, slip this is easy to explain..

Anyway even though I'm not that good yet this replay shows off the best side of LFS imo.

Do the front wheels turn more slowly under heavy understeer? If they do and the difference between the front and back wheel speed is what triggers the TC, then that could explain it.
Resound
S3 licensed
Yep, they're directional. I just threw the BF1 into a smoking spin at speed and watched the replay with forces. The downforce goes to zero at a 90° slide.
Resound
S3 licensed
Although I've not really been inclined to criticise the sound in the past, the F1 sound is a bit disappointing. It lacks that sort of sine-wavey shriek that makes them so spine tingling.
Resound
S3 licensed
Quote from DeadWolfBones :Anyone tried the last hairpin at KY Long yet? Particularly in the GTRs/F08?

Dying to know how it feels.

F08 is up 5-10kph and much less inclined to spin up the back wheels. The BF1 is a treat at this track too...it really is a GP track (banked section not withstanding).
Pit limiter overrun
Resound
S3 licensed
I don't know if this is really a bug, but I got a drivethrough penalty for speeding with the limiter turned on in the BF1. TC was off and I think I had wheelspin at the time.
Resound
S3 licensed
I loved the 'ring in GPL and Racer has a ported version as well...the good thing about that is that you get to try it in a variety of different cars. I'd love to see it in LFS.
Resound
S3 licensed
Quote from Hallen :I had not heard they were being changed any. The models in the CMX viewer look the same to me, but I have not tried to drop any skins on them yet.

There are a few little refinements to a lot of them and they look higher poly in some areas too. I've got a couple of little hiccoughs with my skins, especially the XRR and FXR but nothing serious.
Resound
S3 licensed
Gallardo is more GTR than F08 though. Can you imagine what would happen if you tried to chase a full size and weight road car in an open wheeled formula car? You'd catch it quickly enough, but if they suddenly move over and squeeze you into the gutter, it's game over.
Resound
S3 licensed
This is a skin I did ages ago for S1. It's only a quick port over to S2 so it's not anywhere near as clean as the original. (lost the psd file in a HDD crash and had to reconstruct from the skin itself)
Resound
S3 licensed
Here's an initial draft for the Team MG skin
Last edited by Resound, .
Resound
S3 licensed
Quote from Ollie180 :Hey can anyone maby try and make my Mini into a skin on the UFR pleaseillepall


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Last edited by Resound, .
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