The online racing simulator
Searching in All forums
(966 results)
shiny_red_cobra
S3 licensed
This happens to me too; as I drive towards them they are bright red, and as I pass them they get dim. I actually like the effect, it's like headlights reflecting off those shiny leaves on the side of the road that warn you of a corner.
shiny_red_cobra
S3 licensed
This is also true of other cars as well.
shiny_red_cobra
S3 licensed
As much as I love Windows XP, I don't think any number of people can convince Microsoft to keep selling it as it is very old. With Vista out and Windows 7 coming in 2 years, there is no way they will keep selling XP. I say get your copy while you still can, or just pirate it after June 30 since Microsoft won't leave us with any other choice.
shiny_red_cobra
S3 licensed
What's with the shitty music? I thought Europeans are supposed to have better music...
shiny_red_cobra
S3 licensed
I'm up for this, provided the start time is late enough to compensate for the 5 hour time difference between us.
shiny_red_cobra
S3 licensed
I don't think there's a texture for the needle, I think it is drawn dynamically by the application.
shiny_red_cobra
S3 licensed
Quote from piggy501 :Why does everyone assume because we don't know what to do, we are hackers or crackers. :bananadea R.B.A.Y.

Not all of us do, just those people who are less developed mentally.
shiny_red_cobra
S3 licensed
4
Why do we need to count? There is already a post count on the right side...
shiny_red_cobra
S3 licensed
Some of you guys obviously didn't get the memo when Patch Y was released.

There's a reason that old setups weren't moved to the new setups directory when patch Y was released. That reason is because this clutch overhaul means you have to make new setups. Make a setup with a shorter 1st gear (higher ratio) and a higher final drive. Adjust all other gears correspondingly. It will make for a much easier start with no clutch overheating, because the clutch and flywheel will match speeds much quicker than before when you had a long 1st gear and a low final drive.
shiny_red_cobra
S3 licensed
Quote from AndroidXP :The dragstrip start is supposed to have the "tyremarks1ALPHA.dds" overlay, seems like that texture is for some reason corrupted on your machine.

Wow you're completely right. I did modify that texture a while ago, strange that I haven't noticed this until now! Thanks.
shiny_red_cobra
S3 licensed
Quote from AndroidXP :I think that's something on your side. At least it looks normal for me.

What problem might I be having though? It doesn't occur on any other track, not even other autocross tracks.
shiny_red_cobra
S3 licensed
What happened to the drag strip? Applied Y15 patch and now it looks like this.

Also, changing AA or AF doesn't change anything.
shiny_red_cobra
S3 licensed
Well the title of the thread says xrg and the setups are for xfg.
shiny_red_cobra
S3 licensed
That 2nd picture reminds me of a picture of me and my sister from about 20 years ago when she was born. She was sleeping, and I was up looking at her, and we both looked about the same as in the picture. It's very nice. Congratulations!
shiny_red_cobra
S3 licensed
I suggest you try the test patch Y14, as it includes east asian languages, and AA/AF.
shiny_red_cobra
S3 licensed
I see something very obvious in those pictures: the shifter boot (gator.dds). Try experimenting with that texture! Make it blend in with the rest of the interior.

Use this one as a starting point.
shiny_red_cobra
S3 licensed
Don't give up though. Keep making interiors and you will get better at it. Start by making things just for yourself. You don't have to post anything until it's finished and you're satisfied with it.
shiny_red_cobra
S3 licensed
I think there is a bit of inconsistency between LFS and Remote in the number of laps displayed for each racer. I've watched an entire race from start to finish, and it seems to me that Remote displays the number of laps each player has completed, whereas LFS displays the lap that the racer is on. In simple terms, LFS's lap counter starts at 1 and Remote's lap counter starts at 0. I just think they should both start at 1 for the sake of consistency.
shiny_red_cobra
S3 licensed
Just a general question here, but you can still install 4GB of memory in a 32-bit system, can't you? I mean, it won't all be recognized by Windows, but won't all 4GB physically be in dual-channel mode?
shiny_red_cobra
S3 licensed
Quote from Jakg :"Initializing USB Controllers..."

Wow that takes me back... I was getting this problem on an ABIT motherboard about 7 years ago for some reason. I wish I could recall what I did to fix it, but I just can't remember. What I do know is that it has nothing to do with any USB devices though, which I know sounds very wierd, but it's just the last line in the POST. It hangs after it initializes USB controllers.
shiny_red_cobra
S3 licensed
I've been playing on and off for about 5 years now. And I'm still a slowpoke.
shiny_red_cobra
S3 licensed
I think it's intended to be like that so that people don't cut the corner. But I think it would be more appropriate to have a really steep curb rather than such a trap.
shiny_red_cobra
S3 licensed
Quote from CobraDrifter :I'm glad to see that the devs are starting to care about the graphics

They've always cared about graphics (you probably weren't here when they went from S1 to S2 so you don't know about the major graphics improvements at that time), but there have always been more important things to do. Also, I don't think this patch was supposed to have graphical updates, until people started pushing Scawen for them. Anyway, as much as I welcome improvements to the graphics, my computer can't even handle AA, so these new graphics options are useless for me. That's why I'd personally like to see physics improvements rather than graphics improvements. But that's just my opinion.
shiny_red_cobra
S3 licensed
Quote from IlGuercio :Well...i just tested the Y14 and it works fine for AF.Then i cant compare driver settings and ingame settings for AA because it didnt work if activated by drivers.The question is...Is it normal that i have 75 fps with AA8x while i have about 200 with no AA?I know frames drop with those settings but i thought drop shouldn't be huge.The card is a 8600M GT(mobile card) and before you say it,activating AA on other games causes not such a huge drop in fps like in here.Maybe its just me...

Unfortunately, it is normal to have a large drop in fps on a mid-range card like the 8600 when you activate AA.
LFSW Points Rank
shiny_red_cobra
S3 licensed
I think it would be great to have a "Points Rank" in LFSW as part of the hotlapping charts. This would be like the nutter rank, but instead of the number of hotlaps contributed, it should say the number of points each person has. This would be a very competitive rank for the fastest people in LFS who are capable of running many WRs. (Points are already given for a top-10 hotlap, 10 points for WR, 9 points for 2nd, 8 points for 3rd, etc).
FGED GREDG RDFGDR GSFDG