XP 32 bit, Z19
While fullscreen going alt+tab and return to LFS i cant click buttons:
Here is screen with red dot where i had to click to get what i wanted. http://img194.imageshack.us/img194/4167/screendz.png
Problem doesnt exist until i alt+tab, after restart all works fine till another alt+tab.
Going to the top left corner and click LFS minimize, after return to LFS i have resize window icon while having cursor on the edges, when i try to change size (while full screen) nothing happen, but after shift+f4 (go to window) the window is smaller (just as small as i wanted to change it while fullscreen.
Cheers.
Forgot to add, problem didnt exist in Z18 and earlier
What is the estimated time till next patch release? Is in weeks or in months to come?
Do you have many complicated improvements on your todo list before finish?
Could be done like in F1, where every team have 2 drivers, which are assigned to 1 pit-box. When they both drive to pits, second one have to wait behind him.
It's the easiest possible fix for that.
Dont know how you count this, but maybe you could "fix" position at T1, not only at start/finish.
I know its a minor bug, but good to know that its exists
Racer list after start is preety messed up. [IMG=http://img440.imageshack.us/img440/3118/lfs1.th.jpg]
Screenshot taken on first lap, after start on (FM) Fox Junkies. As you can see on the map M.Bont is first, D.Williams second (and under them in correct order), but on list they are in the middle.
Situation didnt change even when they start second lap. List was correct after all drivers passed thru start/finish line.
In terms of reliability i was taking about ball-bearing turbos. They're not the same what you have in stock car.
As i said earlier, diesel engines have turbos with VTG, and quite short rev band. So creating flat torque curve is quite simple. How often did you see flat torque curve in petrol car? Ofcourse you can achieve that by changing boost at higher rpms, without doing same with lower rpms, but its not the point of reprogram the ECU.
The reason why factory is putting bigger turbo is to increase reliability, bigger turbo with lower boost = less material wear, colder air intake etc. In example, VAG 1.8T
150Hp = K03, 180Hp = K03s, 210Hp = K04, 225Hp = K04, on each turbo you can make additional +~30-40Hp, but that will be 100% of the efficiency turbo could give. Don't compare diesel cars to petrol cars in terms of turbocharging, Diesel turbo won't work that good in petrol and vice-versa.
As you asked about ignition timing, its depend is it electronic controlled or mechanicaly. In first one you can change ignition time because signal goes from ECU to spark plugs (thru) ignition coils. And in Mechanical controlled you have same ignition time as it goes thru distributor (here is link to wikipedia: http://en.wikipedia.org/wiki/Distributor )
Problem with diesel engine is that it has shorter rev range, and quite high boost (all VAG 1.4-3.0TDI), they also have Variable Turbo Geometry, so it pulls great at low, at not bad at high (4.5) rpms.
In petrol engines its almost same, but.. you have still 2-3k rpm range left.
Earlier mentioned Audi S2 has 0.8-0.9 bar boost max (at 2.5k rpm), turbo K24-7000, dropping to ~0.6bar at 7k rpm. After reflash of ECU can pull 1.3 bar, dropping to 0.8-0.9 at 7k rpm.
S4 2.7 biturbo has similar boost at stock, but it dont remember what boost has at end of rev range. All i can say is that it pulls to the end with little bit boost drop.
Yeap, it looks like they have realy big hot side of the turbo, so the spool up is very weak and dont block exhaus gasses at all, and small cold side, so it cant flow such big air mass.
Not quite that.
Turbo dont generate much friction, because it would killed itself quickly (its revs to 110-150k rpm!!)
The reason why preasure drops is because cold side of the turbo cant create such presure (push such high mass of air) engine would suck. If it could it would be almost "perpetum mobile".
Last edited by Simpson, .
Reason : added quote after reply
The reason is simple. Stock cars are made for low/middle range rev torque
Car is comming from factory with turbo that pulls as low as possible, but its big enough to give about 70% of boost at max rpm. If you check factory claims, most turbo cars have biggest torque value at about 2-3k rpm.
Its because factory turbo has very fast reaction time (spool up), great for normal driving, low emission of CO2, great fuel consumptions etc.
Small turbo (in road car) can create a lot preasure at low rpm, and higher you go with rpm, then more small turbine is blocking the exhaust gasses.
Higher rpm equals higher requirements for air, and turbine cant pump more, and more air infinitly(?).
If you push "power button " at low rpm (lets say 2k rpm), than turbo is starting to pump more than you need, lets say 1.4 bar, you need only 0.8 bar, so you throw rest of it (0.6 bar) to air, or to exhaust, to slow down the turbine and not have such high overboost.
When we drive thru rpm's (5k) we have still 0.8 bar, but turbine is pushing max air as it can, and at bigger rpms turbo cant pump such big preasure, so preasure drops, and engine is not creating much torque
If you take bigger turbo than everything will be same, but moved later at rpms. So you would have max boost later, and boost drop would be later.
Its all depend from turbo. Stock cars have normal turbos, normal bearing, but when you tune your engine you can buy bigger turbo with ball-bearing. It will pump more at low, and wont block gases at high rpms, but you wont make with this turbo big distances (100k miles )
Injectors usualy are able to flow about 30% more than stock. Fuel pump same. If those 2 are not capable of filling cylinder with needed amount of fuel, than you will have poor AFR (less than 11), temperature of gasses will be extremly high, and you can burn your engine.
PS. sorry for lousy english, but when it comes to describe something technical im total noob
PS2. everything what DragonCommando is true. Good that he describe that.
As for now LFS is limited to "max boost" setting. Boost map is same for all cars, doesnt matter is it TBO or GTR or MRT, they all deliver boost/power in same way, and they shouldnt!
As you see on the chart FXR with "bigger turbo" deliver allmost 0.8bar@3k rpm, and at the same time FXO with small fast turbo deliver only 0.3bar of boost. Actual boost of FXO should look like i specifide with blue dots because its a road car, not GTR, which is driven only on high rpm.
If you think logicaly, why wouldnt we want to put in our road car big turbo from FXR which will pump max boost (0.8bar) before 3k rpm (instead of 4.5k).
TBO's should be fast even at 2.5k rpm. I dont know ANY road cars that have such a terrible spool up with so low boost.
I drove stock and modified Audis S2 2.2T, S4 2.7bi-turbo, RS4, and all were pulling like crazy at low RPM having at least 0.8bar of boost.
Scaven if you read this. Since you are working on "non-compatible" patch, maybe you could add to the code "boost map". After that TBO's should be more of street cars, and not race-like cars without ALS
http://10minutemail.com/ and other services like this one and you can make new account in few seconds :/
The only protection from demo players is to drive on S1/S2 hosts.