Hi everyone. I am aware of the fact that gearbox damage is a "big issue" and it has come into question a couple of times. I've been reading about some new ideas and changes related to this, but all in vain. I gotta ask myself the question: will it ever be implemented ? Will I ever live to see that my shifter goes wrong if I fail to depress the clutch before the shifting process or if I attempt to put the gearshift lever into reverse while moving forward ? not to mention the crunching noise...
It is well-known that engine damage and clutch overheating do exist in LFS and I appreciate these realistic features but there's something that needs to be carried out, and this is the GEARBOX damage.
It is my hope that will work well in lfs soon![](/static/smilies/smile.gif)
(in spite of this, lfs is still the very best racing game. I guess everyone agrees with me on this.)
It is well-known that engine damage and clutch overheating do exist in LFS and I appreciate these realistic features but there's something that needs to be carried out, and this is the GEARBOX damage.
It is my hope that will work well in lfs soon
![](/static/smilies/smile.gif)
(in spite of this, lfs is still the very best racing game. I guess everyone agrees with me on this.)