Hi everyone. I am aware of the fact that gearbox damage is a "big issue" and it has come into question a couple of times. I've been reading about some new ideas and changes related to this, but all in vain. I gotta ask myself the question: will it ever be implemented ? Will I ever live to see that my shifter goes wrong if I fail to depress the clutch before the shifting process or if I attempt to put the gearshift lever into reverse while moving forward ? not to mention the crunching noise...
It is well-known that engine damage and clutch overheating do exist in LFS and I appreciate these realistic features but there's something that needs to be carried out, and this is the GEARBOX damage.
It is my hope that will work well in lfs soon
(in spite of this, lfs is still the very best racing game. I guess everyone agrees with me on this.)
It is well-known that engine damage and clutch overheating do exist in LFS and I appreciate these realistic features but there's something that needs to be carried out, and this is the GEARBOX damage.
It is my hope that will work well in lfs soon

(in spite of this, lfs is still the very best racing game. I guess everyone agrees with me on this.)