The online racing simulator

Poll : What do you want of the following :

Both
145
XRT only
97
FXO only
39
Neither of the ones above, please post a comment and describe why / giving a suggestion
20
14:00 GMT+1... rgr
I'll be there!
No oval, no me.


Well, going online now.

I canot please everybody, sadly someone will not like the track choise, but if mayority of people wants something else than oval I support them.
You just pick on people that don't take you out!!!!

I see how it is.. it's over. </3 :hide:
I'm going on now
meow?
I like racing on the noobs servers, but for the love of god, can someone ppplllleeeaaasssseee change that last jump by the chicane before the final corner so its maybe 4 or 5 feet wider, as its terrible how it is now IMO, all you do is hit the banking and roll over, or hit the bouncy barriers and roll over. All it needs is the barriers moving to the right by a few feet or so and it will be as excellent as the rest of the layout. The other jumps are spot on by the way, just that last one which ruins it.
Attached images
bad jump.JPG
You do know the "tyres" there are as solid as rock? so there's kinda no point in moving it
Ahh, i didnt realise that, i thought they were demolishable ones. Its somewhat hit and miss that bit, out of say 10 races, maybe 2 times i will jump and land ok, 2 times i will roll and land back on my wheels again, and the rest of the time i end up on my roof. Thats without touching the barriers, as i end up out of the track and 'retired' by the final bend every time if i clip them.
Well, no offence, but learn to jump I make that jump 8/10 times Go high-low, meaning you enter high before the jump-off, but right before go low and you will fly fine and land fine
yes there is a technique to it
I wish you could use ramps on fern bay, that would be excellent, rest them on the solid tyres!
You can survive that jump 9 times out of 10 if you spin the car as you hit it, just pull the handbrake and steer left just before you hit it and you should do a graceful 360 and land on your wheels.
Still think the high-low is better :P
Someone fancy a showdown, the best vs the best clashdown at Fe1R at 22.00? Then, since people likes that, we'll do oval aswell. Planning to stay a hour or two, and make sure we're using both equally much
Quote from The Very End :Someone fancy a showdown, the best vs the best clashdown at Fe1R at 22.00?

We don't know who the best are though
Then, let's find out
I'll be online 1 hour and 20 mins from now.
I will turn up if you give my Blackwood jump track a try, I think it has potential to be hilarious.
Sorry if you posted it in a earlier post, post it again and I'll download and try it. But I canot promiss people will like it
Oh I don't care if people don't like it! It will be hilarious just to see if people can complete 2 laps on it.
Attached files
BL1_Jumper.lyt - 1.1 KB - 170 views
Quote from ATC Quicksilver :I will turn up if you give my Blackwood jump track a try, I think it has potential to be hilarious.

I thought it was okay, but lacked a bit near the end. Like, there was nothing on the last few parts of the course.
Quote from Jon606 :I thought it was okay, but lacked a bit near the end. Like, there was nothing on the last few parts of the course.

Well when I was testing it I had lots more jumps on the end, but the suspension barely survived half a lap at best so I decided to give people some open space to ram each other instead. I try to keep the number of objects low too, otherwise people get cpu lag and it can mess up the server a bit.
Quote from ATC Quicksilver :Well when I was testing it I had lots more jumps on the end, but the suspension barely survived half a lap at best so I decided to give people some open space to ram each other instead. I try to keep the number of objects low too, otherwise people get cpu lag and it can mess up the server a bit.

Ahh, I see
That's probably why some layouts with like 10 ramps don't work lol
Haha Well if people want to try it, why not?
I'll be there

FGED GREDG RDFGDR GSFDG