The online racing simulator
KillZone 2 (PS3)
(61 posts, started )
The hype is every bit as warranted as any other console-exclusive title.
Look at the massive hype that surrounded Halo 3's launch. The console world went nuts for it. And they have just as much right to do that for KZ2 as well.

Just because the market is saturated doesn't mean that everyone has bought every FPS that's come out. I didn't. I haven't bought a FPS game since CoD4 because I have high standards and don't just jump on every new game that comes out.
And on the PS3 especially, a decent exclusive FPS is what it's been needing. Resistance was okay, Haze and Turning Point were crap. Compare that to the huge range of really good multiplatform FPS games or even just the good ones you can pick up for 360 and you get the very reason that a very good exclusive FPS is getting hyped like hell.
Add to that they're talking about bigger multiplayer matches than you can find on any other console game and you have another reason.

I'm sort of wondering why on earth the game SHOULDN'T be getting this much hype.
Just watched that video, on the full thing can you do offline with bots like that?

I think what set the demo apart from other shooters is atmosphere, CoD 4 never did anything new or amazing, however what it did do it did very well.

This seems to be the case with KZ2, it's a superb, tidy shooter. I thought the sounds were very good along with graphics, models and the ragdolls. Everything looked like it had weight to it.

What I want to see is the KZ2 engine being used for other games and shooters. For example a current day shooter would kick arse on that engine.
I've tried the demo yesterday evening. It's nothing really new...

...but it looks damn good!

I enjoyed the very short demo and might even go get it when the full game comes out. Good graphics and good atmosphere.
I'll have the full version in my mail when i get home today... can't wait!
Lucky bastard, they still (Shopto) haven't shipped my limited edition, but Street Fighter should arive sometime this week..
Quote from danowat :Yup, agreed whole heartedly, once you scrape through the (mooooohasive) hype, it's just another shooter, it doesnt add anything new to the genre.

Do any of them?? I haven't payed FPS any interest since Quake or UT. From what I've seen all that's really happened in this game genre is the graphics have got better. But maybe it's because I don't find any real fun in just going around shooting things, no matter what the environment or weaponry. Give me puzzles to solve any day, far more interesting.
I agree basically. I get easily bored by FPS games. A friend of mine loves them, and all i ever tell him is "it's the same all the time... you just run around, shooting at stuff!". I usually buy FPS games out of pure boredom.

However, this one is a little different for me. Thanks to this thread, i've tried the demo. What it did for me was the feel and atmosphere of the game. I can't put my finger on it... but there is something about KZ2 that feels very good. I have never enjoyed an FPS as much before (even if the demo was quite short). After playing the demo i was like "ok, this is good, i want more of this!".
Quote from gezmoor :Do any of them?? I haven't payed FPS any interest since Quake or UT.

No, they don't really, which is why I can't understand the hype of Killzone2

Hype concerns me, it seems that with the ease of information spread on the net hype is something that goes out of control very quickly and easily.

I am REALLY looking forward to Mass Effect 2, and the hype machine is already in overdrive, and all that tends to do is get people so worked up, that they can only be dissapointed when they acutally play the thing.
Quote from danowat :No, they don't really, which is why I can't understand the hype of Killzone2

Internet made the hype, but try reading some reviews, it actually delivered the hype, i played the beta and it was the best alternative to my once Counter Strike addiction, it's the replacement i've been waiting for.
What makes a good film good, are films using some revolutionary new techiques to make them good? No, it's all in the Director, the actors, etc... how well you tell that story to the people.. They did just that with Killzone, perfecting the FPS genre, new thing is FPS cover system, if you are asking for "revolutionary things". Hit detection system, combined with awesome motion caped death and wound animations.. The atmophere, the sound, etc.. i think i asked before, but how exactly would one revolutionize this genre, in the real meaning of that word?
Quote from gezmoor :I haven't payed FPS any interest since Quake or UT.

Shocking, you have had an unhealthy obsession too, after what you said here? By the way, still waiting for your reply.
Quote from deggis :Shocking, you have had an unhealthy obsession too, after what you said here? By the way, still waiting for your reply.

Not really, as I stated I never really liked FPS games. I've never had more than a demo of either the original Quake or UT installed on my pc at any time, and that's going back years (decade nearly?). Must have played them for all of 10 minutes before I just lost interest, and I've never bothered even downloading a demo of any version of the genre since.

Have you looked at my profile by any chance? Notice my age?? Even when I did play those games I was well and truely an adult. My point in the other thread was about the worrying possible affect of violent games on young minds, (ie under 16-18's), which are pretty much the target audience for these games. Computer games never existed when I was that old, let alone ones with extremely graphic acts of violence in them. They say it has no effect, but such games are relatively new and I don't know if anyone else has noticed the growing trend of kids killing each other on our streets or am I the only one?? Something is affecting their behaviour in a negative way, and IMO such games don't help.
Quote from gezmoor :Have you looked at my profile by any chance?Notice my age??

Yes, since your first post at that other thread...

Quote :Even when I did play those games I was well and truely an adult. My point in the other thread was about the worrying possible affect of violent games on young minds, (ie under 16-18's), which are pretty much the target audience for these games. Computer games never existed when I was that old, let alone ones with extremely graphic acts of violence in them. They say it has no effect, but such games are relatively new and I don't know if anyone else has noticed the growing trend of kids killing each other on our streets or am I the only one?? Something is affecting their behaviour in a negative way, and IMO such games don't help.

"Something is affecting...", I think that is pretty typical of older people. Video games are just easy target, and blaming them bypasses the real problems and causes. Instead of banning pretty much everything maybe just bad parenting should be banned.

Did Charles Whitman, aged 25, play too much video games too when killed 17 people and wounded 30+ at the University of Texas? In 1966. Much before Ping Pong and Grand Theft Auto.

And you said the the Half-Life short film proved the makers has "unhealthy obsession with wanting to shoot peoples heads off". I don't understand how making a film and acting in shooting scenes and getting some inspiration from a video game is same thing as actually planning to shoot people for real. This you didn't explain.

Why aren't you blaming movies too? Do you watch movies with violence? I do not mean specifically violent movies, but most action, crime movies or thrillers happen to include violence. Or cartoons? Wile E. Coyote & Road Runner is incredibly violent cartoon, and 5-year-old can't possibly understand blowing people with dynatime is not ok...
Killzone isn't even very brutal. I mean, it's an FPS, including blood and everything, but it's not really standing out regarding violence. There's much more bad games, like Saints Row 2... where you'll see your character shoot a guy first, only to behead him afterwards... no joke. That's something which i thought was too much (since most of the time, young kids are playing those games, even if they are not supposed to).

But let's not turn this into a discussion about video games and violence.

So far, i like KZ2 a lot. As i stated previously, the atmosphere and feel is really good. However, after playing it for a few hours, no matter what, it's still an FPS (just a very good one :razz.
Quote from deggis :Yes, since your first post at that other thread...


"Something is affecting...", I think that is pretty typical of older people. Video games are just easy target, and blaming them bypasses the real problems and causes. Instead of banning pretty much everything maybe just bad parenting should be banned.

Did Charles Whitman, aged 25, play too much video games too when killed 17 people and wounded 30+ at the University of Texas? In 1966. Much before Ping Pong and Grand Theft Auto.

And you said the the Half-Life short film proved the makers has "unhealthy obsession with wanting to shoot peoples heads off". I don't understand how making a film and acting in shooting scenes and getting some inspiration from a video game is same thing as actually planning to shoot people for real. This you didn't explain.

Why aren't you blaming movies too? Do you watch movies with violence? I do not mean specifically violent movies, but most action, crime movies or thrillers happen to include violence. Or cartoons? Wile E. Coyote & Road Runner is incredibly violent cartoon, and 5-year-old can't possibly understand blowing people with dynatime is not ok...

There is a difference between passive observation of violence and active engagement in recreated violence. One causes a lot more "buz" than the other, and therein potentially is the problem.

I'm not for one moment blaming all violent acts on violent video games, that would be patently stupid. However I do believe there is a link with regard to raising the level of what is considered normal or acceptable acts of agression in peoples mind and within society as a whole when we don't have tight control on what we present to different sectors of society as entertainment in all it's formats. Violence becomes pervasive, it causes a mind shift in general and it is this that I believe violence in video games makes a negative contribution.

It is irrefutable that our societies kids are getting more violent with each passing generation. The reasons are obviously many and complex, but that doesn't mean we should just accept some of the potential contributors to the issue as meaningless and invalid. Using the argument, "you're just and old person complaining about what the younger generation does" is irrelevant and weak, and contributes nothing to the discussion.

Bad parenting?? have you even considered the possibility that the issue isn't an increasing amount of bad parents but an increasing amount of uncontrollable kids?? I'm not saying bad parenting doesn't play a part, but it too is also a very "easy target".

Anyway, we've pulled this thread far enough off topic. Let's get back on track.....
i might get this tomorrow, but dunno how much they'd give me for a brand new still in celofaine wrapping copy of Race Pro cos its one i ordered from somewhere else incase i didnt get my other copy for release day.
So... anyone played the real deal yet? I picked it up on Sunday afternoon and in between sleeping, eating, and a final client presentation I've beaten it today. Took just under 7 hours.

I played on the easiest setting, however. And I died. A lot. 53 times, to be exact... I forgot how rubbish I am at these console games. Still a fantastic game, though. Love it.
Quote from trebor901 :i might get this tomorrow, but dunno how much they'd give me for a brand new still in celofaine wrapping copy of Race Pro cos its one i ordered from somewhere else incase i didnt get my other copy for release day.

I'll give you £5
Quote from MAGGOT :So... anyone played the real deal yet? I picked it up on Sunday afternoon and in between sleeping, eating, and a final client presentation I've beaten it today. Took just under 7 hours.

I played on the easiest setting, however. And I died. A lot. 53 times, to be exact... I forgot how rubbish I am at these console games. Still a fantastic game, though. Love it.

Recieved it yesterday finally.. what a game, at moments it looks like you're in a movie, can't believe how real it looks sometimes I knew what to expect from the beta, but boy it's awesome, still haven't joined any MP matches yet..
I think i've almost finished the first play-through on normal difficulty. It's not that hard, but when i'm finished with this difficulty, i'm going to try the hard one... which should be quite a challenge!

I love the atmosphere in this game. It makes it soo much better than any other FPS i've played before.

The AI is quite good aswell. The way they react in battles is really good. They adjust to your movements within a few seconds, which makes it feel really dynamic. This should be even better on harder difficulty.

The graphics are very nice, but in a lot of places, if you look closer, they aren't outstanding. I dunno how to say this best, but they have managed to create amazing graphics nevertheless... it's only if you look closer when you notice that certain things aren't as detailed as they look at the first glance/from distance (i'm talking mainly about textures). Overall, great visuals (lots of "WOW!" moments)! Especially all the environments are done extremely nice!

I've only joined one online game so far... just to see how it runs. Can't say anything bad judging from that one try... everything ran smooth and without any issues.

Something else that is very well done in this game are the audio effects (apart from voice acting, which is pretty bland at points). Again, creates a great atmosphere.
I'll be picking up a copy of this sometime in the next few weeks (hopefully) so feel free to add me as a friend on PSN (if you haven't already, I can never remember who has different names where).
Not sure when though, since I had to get SF4 first because it was more affordable (I got a £15 Amazon voucher from my credit card).

But I'll definitely pick it up before summer
Quote from Dajmin :since I had to get SF4 first because it was more affordable (I got a £15 Amazon voucher from my credit card).

Did you get it for PS3? We could exchange couple of Hadoukens from time to time i'll add you, or you could add me.. (BorisLozac)
I certainly did. The 360's D-pad would be a nightmare and I refuse to buy an expensive joystick I'll add you now if I haven't already.
Quote from MAGGOT :
I played on the easiest setting, however. And I died. A lot. 53 times, to be exact... I forgot how rubbish I am at these console games. Still a fantastic game, though. Love it.

Heh, That's kind a funny. I, myself, are terrible at FPS games (yet I like playing them), and if my recent experiences with FPS games on my PS3 are any merit to how KZ2 for me would be.. I'd be in triple digits
Quote from dawesdust_12 :Heh, That's kind a funny. I, myself, are terrible at FPS games (yet I like playing them), and if my recent experiences with FPS games on my PS3 are any merit to how KZ2 for me would be.. I'd be in triple digits

I thought I would be too, but the cover system provides a methodical way through the game which helps keep the death count down.
I tend to avoid that stuff... Gears Of War was the only game I've played that needs it. Fear2's "cover" system.. not very needed and can be ignored basically. and Resistance 2... I dunno, I die a lot in it

KillZone 2 (PS3)
(61 posts, started )
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