I know that are other threads comparing LFS and other simulators, but this is one to compare LFS against iRacing and EVo in one thing that I noticed today.
I think other have noticed it before, but I hadn't.
It would be better to have a video to show the glitch, but I think it will be possible to explain just with words.
The scenario:
Take a open wheel car in all 3 games.
LFS: FOX
iR: Skip
EVO: F3
So, get in the track in a straight and reach a reasonable speed, something like 80 km/h.
Then press full brake to lock the front wheels, and turn a full course your steering wheel to any side, and pay attention to the front wheels.
You'll see that in iRacing and EVO the front wheels don't turn completly, but it will turn slowly while them recover the grip, due the decreasing of the speed.
In LFS the wheels turn all the course them should turn (because you have a bar conecting your steering wheel to the wheels, of course).
The fact is: iR and EVO are WRONG!
I think they calculate the recovering of the grip, and them point the wheels to the right direction, the direction that the car should be moving when recovering the grip due the decreasing of the speed.
Sorry the English errors. If you didn't understand what I'm saying I'll try to explain again.
I repeat that I think that many people here has already noticed it, but I have never realized.
I think other have noticed it before, but I hadn't.
It would be better to have a video to show the glitch, but I think it will be possible to explain just with words.
The scenario:
Take a open wheel car in all 3 games.
LFS: FOX
iR: Skip
EVO: F3
So, get in the track in a straight and reach a reasonable speed, something like 80 km/h.
Then press full brake to lock the front wheels, and turn a full course your steering wheel to any side, and pay attention to the front wheels.
You'll see that in iRacing and EVO the front wheels don't turn completly, but it will turn slowly while them recover the grip, due the decreasing of the speed.
In LFS the wheels turn all the course them should turn (because you have a bar conecting your steering wheel to the wheels, of course).
The fact is: iR and EVO are WRONG!
I think they calculate the recovering of the grip, and them point the wheels to the right direction, the direction that the car should be moving when recovering the grip due the decreasing of the speed.
Sorry the English errors. If you didn't understand what I'm saying I'll try to explain again.
I repeat that I think that many people here has already noticed it, but I have never realized.