In which case it's obvious that the content makers are more than earning their salary, and the guys in charge of the core simulation features have been on holiday for 5 out of the 6 years of development.
There is no excuse whatsoever to still have none of the features i mentioned. If Scawen and Kunos can manage to implement them in their sims then the multimillon dollar, huge staff project that is iRacing should have them, and should have had them from release.
iRacing is great in so many ways (i like it far more than i thought i was going to) but hugely lacking in others, and theres no excuse for it at all.
The races are clean and produce a tension i've not experienced in public server racing before, but it all feels a bit "gamey" at times and that is hugely disappointing.