can you give some more info on how the old model worked (conceptually; no code details obviously) and how the new one is different to give us physics geeks something to fill the time with between now and when the new version goes public?
Don't do this to me now Scawen!! I wanted to completely abandon LFS (which i have for the past year) and dedicate my wheel and my time to GT5... aaarghh
You’re my Sunday, Make my Monday come alive, Just like Tuesday you’re a new day, wakes me up, Wednesday’s raining, Thursday’s yearning, Friday nights, Then it all ends at the weekend, you’re my star
I don't know if you know this but you can play other games you know, I have quite a few games installed on my computer.
When I get bored or fancy something different I some times play other games. It doesn't mean I have to totally abandon a game to go play another game, I just play another game.................
it was on google images right there for the taking...it was the second or third result after searching lfs rain edit...enough off-topic, pm me if you want me to take it off, i will be happy to
Nice!!! I'm just wondering now, what about all PBs and WRs? If you gonna change tyre physics so it means grip level will change, more likely it will reduce. So you just gonna delete all PBs and WRs or what?
It is sounding like good news. It was for sure a very hard bet to go rewrite all the tire physic stuff. It is good that you see the light at the end of the tunnel and that you have been working on the right direction (I hope I can trust the testers).
Thanks for the good work.