I'm always in support of progress of physics. Content is nice but considering many of the unreal looking WRs, physics would have to get an update so great stuff Scawen on reworking the tyre model. I know that you said that through beta testing, a lot of the testers felt that when the setups were set to the realistic values found in the real car, they felt a huge improvement in realism which is great but I wanted to ask if there are any plans on improving other aspects of the physics engine like suspension or more importantly, aerodynamics or is the main focus of the next patch only on tyre physics?