As has been said many times before, the devs do not owe us anything, they do not owe us a patch at any particular time. We have paid for the content we have now, and if we happen to get extra content (for free, by the way) then that's great. What a waste of time waiting for something. Just use what you have now and enjoy it, and if/when something new comes along, then enjoy that. The devs work on their own agenda and it's up to them how they work and release patches. If you don't like it, go and play something else that doesn't give you any updates whatsoever.
When scawen made a test patch with better support for multiple monitor (especially a better support for 2 as you can now Offset the main screen) i couldn't resist and I bough a second 23" monitor and trust me I don't regret my purchase. LFS is amazing with a 40inch width view, you can close up the FOV to an almost realistic level (thanks to bob for his angle calculator btw) so now the cars you overtake are just as big as they are in real life.. even offline I had hours of pure joy.
So please don't bash the time invested for multiple screen support because now LFS is the most complete simulation as for peripheral immersion.
That said I can't wait for this new physic patch as well :eclipsee_
Yep and while there still is a limited number that have 3 - 11 screen set ups, it's well within the reach of a vast number of people to have a two monitor set up. Before the patch I would not have considered two monitors over one but now it would be easily better than one. Two monitors is really very useful for a lot of other computer type work also
Well that was exactly the situation before the current revamp of the multi-monitor system where increasing FOV over a large flat surface didn't give you a much greater imersive feel because it would also alter the perspective making you feel more disjointed.
Now with the multi view enhancements you can change actual physical screen angle and have a greater FOV while maintaning a natural perspective, both with how it now renders across multiple screens and the fact that you can offset the view port.
This does make it possible to use two screen much more comfortably than before for cars were you sit off centre and you use the cockpit view (still not a disirable setup for single seaters or central views) I've used custm view and cockpit view interchangably for the past few years, and generally revert back to custom view when wanting to be highly competitive. Now with the new multi monitor support I use cockpit view exclusively as it has so much better feel for depth of view than prevoiusly was possible. The improvement in multi monitor support really can't be appreciated unless you have seen the difference first hand, it is like chalk and cheese for me
Looks good, and as you say it's much practical for you than single screen. But that border in the middle from two monitors always was not understandable to me.(for racing)
Nothing wrong with it, at least the keys are in the right place, unlike some of these modern keyboards where insert / delete / page up / page down are all in the wrong place so it becomes impossible to edit text at high speed which is what my job involves a lot of the time. So I can press any key and it works. Don't know how I can improve on that, really.
Wow is it my imagination or does the multi monitor view also adjust for the gap left by the monitor edges?
Anyway, I'm really lookibg forward to the new tire physics in the hope it will radically revamp how LFS feels. After iRacing and especially NKP, the transition bacl to LFS is a rough one.
In Vista the driver model was changed. I guess that causes some problems with spanning mode, or gpu manufacturers simply cant be bothered in re-coding the feature.