He said he has not. I noticed that a while ago, but as long as FPS is ok in race itself I don't care about camera view of lonely track. Afaik, it should lower your FPS on every track from this view.
I can confirm that spectating while no cars are on the track locks the fps to 40, which is probably the same fps used for the LFS menus, so it might actually be intentional. Movement does seem oddly choppy though, for some reason.
Strange bug, I was driving on Fox Junkies and there was track change. In menu was written AS3 so I changed set, but then after restart I was the only one on FE3 (previous track) and after few corners I was spectated by server. I saved MPR, but there I am driving somewhere in the universe and the other drivers are driving on AS3.
I can reproduce the crash, too. Happens on this line:
004C6A07 idiv eax,ebx
ebx is in this case 0, when I change it to 1 LFS continues running in some cases. The value in ebx is most likely FOV related, as it changes when zooming in/out manually, or when the TV cam auto-adjusts the FOV due to the car distance.
He is correct , it looks like its Reloading the Car Texture, Because on a mini (uf1000) is re-texturing after around 1 sec, and a xfg / xrg takes around 4 seconds.
Its very easy the reproduse this one . you can do it with IA and Multiplayer cars. and your self