The following vid is the full onboard camera coverage of Alonso's R24 lapping Top Gear's test track, driven by the Stig.
http://www.youtube.com/watch?v=PhC2Og_vd_4
Below is a clip from the show.
http://www.youtube.com/watch?v=3uphjLppVGM
I had planned to make an onboard camera vid of the BF1 for a comparison, but later it proved my laptop couldn't live up to this goal. However I at least find that the in-game camera can be adjusted to an angle and position extremely similar to the one used in the R24. Look here---
Well, to start with, I think the sound in LFS is not as bad as people are saying, but still, it lacks that bit of raw element in RL. I don't know how the sound files are made, but it may be a good idea to sample as many RL engine sounds as possible and use them in corresponding situations. There can be a big improvement, though I can live with it for now.
The general feeling in the cockpit is about right, but I am still hugely annoyed by the tyre sound when you take a fast corner, actually IMO that's one of the worst things with the BF1. Another one is downshifting, both the ways it sounds and operates have some flaws, in the game people are making really unreastic fast downshifts. Typically it takes about 0.5 secs from top gear to the fourth or third gear, while in RL if you do that, there must be a lasting extremely high pitch sound resulting from overrevving the engine, plus several clearly recognizable change of the degree of the pitch upon each downshift. What we get is this toneless grave sound, it's almost as if the game doesn't know what sound to make when players downshift that fast.
Thanks for reading and welcome to comment.
http://www.youtube.com/watch?v=PhC2Og_vd_4
Below is a clip from the show.
http://www.youtube.com/watch?v=3uphjLppVGM
I had planned to make an onboard camera vid of the BF1 for a comparison, but later it proved my laptop couldn't live up to this goal. However I at least find that the in-game camera can be adjusted to an angle and position extremely similar to the one used in the R24. Look here---
Well, to start with, I think the sound in LFS is not as bad as people are saying, but still, it lacks that bit of raw element in RL. I don't know how the sound files are made, but it may be a good idea to sample as many RL engine sounds as possible and use them in corresponding situations. There can be a big improvement, though I can live with it for now.
The general feeling in the cockpit is about right, but I am still hugely annoyed by the tyre sound when you take a fast corner, actually IMO that's one of the worst things with the BF1. Another one is downshifting, both the ways it sounds and operates have some flaws, in the game people are making really unreastic fast downshifts. Typically it takes about 0.5 secs from top gear to the fourth or third gear, while in RL if you do that, there must be a lasting extremely high pitch sound resulting from overrevving the engine, plus several clearly recognizable change of the degree of the pitch upon each downshift. What we get is this toneless grave sound, it's almost as if the game doesn't know what sound to make when players downshift that fast.
Thanks for reading and welcome to comment.